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2020-12-08Add NUM_LEVELSSergeanur
2020-12-08GenerateOneRandomCar cleanupSergeanur
2020-12-08Fix CRecordDataForChase::ShouldThisPadBeLeftAloneSergeanur
2020-12-08Fix wrong defineSergeanur
2020-12-07Fixing the Ghost vehicle name.IlDucci
2020-12-07Restored the original ordering of Spanish.txt.IlDucci
2020-12-07Major editing and proofread of the official Spanish translationIlDucci
Alright, this is the big mother update. This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself. I've reorganized the entire file per missions and sections just so I could know where I was looking at. There's too much changes to list them, so here's the short version: - Retranslated and naturalized a lot of overly literal translations. - Fixed some uppercasing and lowercasing issues in the menus. - Shortened some subtitle translations that appear in a very short span of time so they are readable by the player. - This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war.
2020-12-07Removing iOS strings as requested.IlDucci
2020-12-07Spanish translation: adding new re3 strings.IlDucci
2020-12-06crossplatform is needed for casepath on non-Windows systemsAnonymous Maarten
2020-12-06inttypes.h is part of the C++ standard, so prefix itAnonymous Maarten
2020-12-06fixed parenthesisNikolay
2020-12-05fixed ANCHOR_BOATNikolay
2020-12-05fix pMemoryTopaap
2020-12-04typoaap
2020-12-04bit more GTA_VERSION and GTA_PS2aap
2020-12-03Merge branch 'master' of github.com:GTAmodding/re3aap
2020-12-03forgot some junkaap
2020-12-03Fix discord inviteshfil
2020-12-03forgot to wrap in FIX_BUGSaap
2020-12-03kludge to prevent dodo unique jumpsaap
2020-12-03more PS2 stuff; memory movement doneaap
2020-12-03little fixes for animvieweraap
2020-12-02blaaap
2020-12-02rpDefaultGeometryInstanceaap
2020-12-02Merge branch 'master' of github.com:GTAmodding/re3aap
2020-12-02better cam lod dist fixaap
2020-12-02fast fixNikolay Korolev
2020-12-02added GTA_SCENE_EDITNikolay Korolev
2020-12-02Merge remote-tracking branch 'upstream/master'Nikolay Korolev
2020-12-01Remove ifndef GTA_PS2 around replaysSergeanur
2020-12-01TexturePoolsSergeanur
2020-12-01Removing iOS strings as requested.IlDucci
2020-12-01Spanish translation: adding new re3 strings.IlDucci
2020-12-01Add GTA_REPLAYSergeanur
2020-12-01some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap
2020-12-01fix cam-fixaap
2020-12-01Merge pull request #854 from Nick007J/masteraap
small garages + templates revision
2020-12-01cam stuffaap
2020-12-01Merge pull request #856 from ZLau92/patch-2aap
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01Merge pull request #846 from withmorten/inierorcun
add -console cmdline arg instead of #if 0/1
2020-11-30Update Camera.cppZach Charo
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-12-01some more GTA_VERSIONaap
2020-12-01Merge remote-tracking branch 'upstream/master'Nikolay Korolev
2020-11-30added a few registered pointers and memory debugaap
2020-11-30Merge pull request #850 from aap/masteraap
GTA_VERSION define and some config.h cleanup
2020-11-30Merge remote-tracking branch 'upstream/master'Nikolay Korolev
2020-11-30small garages revision + small template stuffNikolay Korolev
2020-11-29GTA_VERSION define and some config.h cleanupaap
2020-11-29add debug script hotkeyaap