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2020-11-10Frontend: Scroll for All, some care for PS2-like menuerorcun
Don't show Back button on PS2-like menu Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun
2020-11-08easy way to safe few petasecondsRoman Masanin
2020-11-08return bad code, becouse no one knows what to do with itRoman Masanin
2020-11-08Revert "Font: Fix text dimensions"erorcun
This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c.
2020-11-08pointers to referencies tooRoman Masanin
2020-11-08Merge branch 'master' of https://github.com/GTAmodding/re3Roman Masanin
2020-11-07Merge pull request #809 from erorcun/mastererorcun
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun
2020-11-07Check if buttons txd exsistSergeanur
2020-11-07Fix cAudioManager::GetPhraseSergeanur
2020-11-06Allow to handle larger files via 64bit variablesFilip Gawin
2020-11-05add bInvertLook4Pad from VC (doesn't get saved yet)withmorten
2020-11-05RwRenderStateGetaap
2020-11-05Button iconsSergeanur
2020-11-05Merge pull request #795 from withmorten/masteraap
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-03only do backface culling on buildingsaap
2020-11-03fix mistake in custom menu; update librwaap
2020-11-03fix buildSergeanur
2020-11-03Merge pull request #789 from erorcun/mastererorcun
rewrite CFO + postfx/pipeline options
2020-11-02Fix MemoryCard.cppSergeanur
2020-11-02Add basic support for cmake on linuxFilip Gawin
2020-11-02Fix include in Frontend_PS2.cppshfil
2020-11-01some "optimizations". same like I did in VCRoman Masanin
2020-11-01Merge branch 'master' of https://github.com/GTAmodding/re3Roman Masanin
2020-11-01Fix the goddamn spaces for tabs master raceSergeanur
2020-11-01Show Xbox buttons when playing with a controllerSergeanur
2020-11-01RevertSergeanur
2020-11-01remove autosave at end of mission under MISSION_REPLAYNikolay Korolev
2020-11-01Also fix SetModelIndex in CAutomobile and CTrain ctorsSergeanur
2020-11-01Fix virtual SetModelIndex call in CBoat ctorSergeanur
2020-11-01disable static runtime for glfwwithmorten
2020-11-01add ifdef LIBRW guard for pipelines and colourfilterwithmorten
2020-11-01enable static runtime for all windows builds; fast floating point for ↵withmorten
x86/x64 builds; no sized dealloc for windows builds
2020-10-31fix sniper crosshairaap
2020-10-31Merge pull request #792 from withmorten/masteraap
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-30Update librwFilip Gawin
2020-10-30Update MenuScreensCustom.cpperorcun
2020-10-30Update config.herorcun
2020-10-29fix draw menu version text ifdef locationwithmorten
2020-10-29NO_MOVIES and DEBUGMENU not for MASTERwithmorten
2020-10-29few more fixes to last commitaap
2020-10-29fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add ↵withmorten
extra defines for menu and game version text
2020-10-29Merge branch 'master' of github.com:GTAmodding/re3aap
2020-10-29implemented extra model flags for backface culling and alpha test from mobileaap
2020-10-28New GXT linesSergeanur
2020-10-28rewrite CFO + postfx/pipeline optionserorcun
2020-10-28Merge branch 'master' of github.com:GTAmodding/re3aap
2020-10-28fixed skin on player headaap
2020-10-28fix FireShotgun missing normaliseFire-Head