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AgeCommit message (Collapse)Author
2021-08-25Refactor cPedCommentsSergeanur
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur
2021-08-24Audio: fix PS2 ifdefsSergeanur
2021-08-24Audio enhancements:Sergeanur
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
2021-08-23Adjust plane free cam values for sparks to be visible in Dodoerorcun
2021-08-23Make ped comments update position and volumeSergeanur
2021-08-22Add forgotten bit from X11 detectionerorcun
2021-08-21Fix an original bug about entering boat sometimes takes 2 key presserorcun
2021-08-21Fix map teleport Z coordinateerorcun
2021-08-21VC bitserorcun
2021-08-21Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵Sergeanur
vision)
2021-08-20fixNikolay Korolev
2021-08-20small refactoringNikolay Korolev
2021-08-20A few small audio changesSergeanur
2021-08-20Audio refactoring:Sergeanur
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
2021-08-20CAutomobile fixesaap
2021-08-19update librwwithmorten
2021-08-18Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Fix acceleration sound playing when exiting the vehicleSergeanur
2021-08-18One more type fixSergeanur
2021-08-18More type fixes in audioSergeanur
2021-08-17update librwaap
2021-08-17fix opengl; update librwaap
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur
2021-08-17Remove FIX_BUGS that wasn't neededSergeanur
2021-08-16Auto-detect X11 dependencyerorcun
2021-08-16Fix impossible bullets & turn speed on heavy gunserorcun
2021-08-16Switch PR & remove X11 part from CMakeListserorcun
2021-08-16Fix ped comments playing at full volume behind the wallSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-16Make UpdateReflections a bit more binary exact + small code changes to sync ↵Sergeanur
with miami
2021-08-16some CAutomobile fixesaap
2021-08-15bruhNikolay Korolev
2021-08-15actual fixNikolay Korolev
2021-08-15lil fixNikolay Korolev
2021-08-15Fix ifdef for audio reflection membersSergeanur
2021-08-15Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵Sergeanur
rename Sound Intensity
2021-08-15Fix CW buildSergeanur
2021-08-15Fix premature .ini saving leading to missing bindingserorcun
2021-08-13Revert "map memory usage high default"erorcun
This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4.
2021-08-12map memory usage high defaultwithmorten
2021-08-12Sync fixes from miamiSergeanur
2021-08-12Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur
2021-08-12Rename unused audio memberSergeanur
2021-08-12Replace static_assert with #errorSergeanur
2021-08-12Fix sampman_nullSergeanur
2021-08-12Put more things under ifdefSergeanur
2021-08-12Add define to enable/disable external 3d audio simulationSergeanur
2021-08-11Fix unset emitting volume for sawmillSergeanur
2021-08-11Fix unset emitting volume for moan soundSergeanur