Age | Commit message (Collapse) | Author |
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* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
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vision)
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* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
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with miami
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rename Sound Intensity
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This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4.
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