Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-13 | Nintendo Switch support | Adrian Graber | |
2021-07-11 | Add PED DENSITY and CAR DENSITY lines to GXT | Sergeanur | |
2021-07-10 | recompile german.gxt | withmorten | |
2021-02-18 | Add russian support | Sergeanur | |
2021-02-12 | Sync aspect ratio setting with master | Sergeanur | |
2021-02-12 | Add english strings to translations as stubs, also translation notice | Sergeanur | |
2021-02-11 | Use VEHICLE_FIREWEAPON in GXTs | Sergeanur | |
2021-02-11 | More fixes | Sergeanur | |
2021-02-11 | Translated string fix | Sergeanur | |
2021-02-10 | Controller menu | Sergeanur | |
2021-02-03 | Adding strings to re3's GXT, recompiling GXT files | IlDucci | |
Contains the same new elements as #1017 | |||
2021-01-31 | Add radio off text | Sergeanur | |
2021-01-07 | Add missing GXT line | Sergeanur | |
2020-12-12 | Spanish translation corrections and fixes | IlDucci | |
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure. | |||
2020-12-07 | Add texts | Sergeanur | |
2020-08-14 | Remove III files | Sergeanur | |
2020-05-05 | Add GXT util | Sergeanur | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | |