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2020-11-22Merge pull request #825 from aap/miamiaap
neo screen droplets
2020-11-19neo screen dropletsaap
2020-11-18Add non-amd64 architectures for bsdGreg V
2020-11-16Make collision code placement more like original (+ small fixes)Sergeanur
# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h
2020-11-05Merge pull request #795 from withmorten/masteraap
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds # Conflicts: # premake5.lua # src/core/config.h
2020-10-28Add option to enable asanFilip Gawin
# Conflicts: # premake5.lua
2020-10-17Radar, WaterCannon, win/glfw skelseray orçunus
2020-10-11Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
2020-10-08premake5: Place macosx-amd64 after arm64Andrew Udvare
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08macOS support; thanks to @MrYadroAndrew Udvare
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-10-01premake5: Place macosx-amd64 after arm64Andrew Udvare
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-09-30macOS support; thanks to @MrYadroAndrew Udvare
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30Add target arm64Filip Gawin
# Conflicts: # premake5.lua
2020-09-27Add target arm64Filip Gawin
2020-08-14Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # librw
2020-08-14Move stuff to vendorSergeanur
2020-08-10Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # premake5.lua # src/render/Coronas.cpp # src/render/Timecycle.cpp # src/render/Timecycle.h
2020-08-08fixed line formattingBlingu
2020-08-08Update premake5.luablingu
2020-08-05Update premake5.luablingu
2020-08-05added partial bsd support (FreeBSD)blingu
2020-08-02Merge branch 'master' into miamiSergeanur
# Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
2020-08-02Move sdk and eaxSergeanur
2020-07-29Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus
2020-07-29Fix Win32 OAL builderay orçunus
2020-07-29Fix Win32 OAL builderay orçunus
2020-07-29more fixSergeanur
2020-07-29premake fixSergeanur
2020-07-29Merge pull request #587 from Sergeanur/opusSergeanur
OPUS support for OpenAL
2020-07-2464-bit on Windowseray orçunus
2020-07-2264-bit on Windowseray orçunus
2020-07-18Add compatibility with RW 3.4Sergeanur
2020-05-26Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
2020-05-24Merge branch 'master' into opusSergeanur
2020-05-24Fix OAL crashSergeanur
2020-05-24CleanupSergeanur
2020-05-24Merge branch 'master' into opusSergeanur
# Conflicts: # eax/eax.h # premake5.lua # src/audio/oal/stream.cpp
2020-05-23Merge branch 'master' into miamiSergeanur
# Conflicts: # premake5.lua # src/control/Script.cpp # src/core/SurfaceTable.cpp # src/core/config.h # src/entities/Physical.cpp # src/entities/Physical.h # src/objects/Object.h # src/skel/skeleton.h # src/vehicles/Vehicle.h
2020-05-22Fix linux builderay orçunus
2020-05-22I am an idiotSergeanur
2020-05-22OpenAL configsSergeanur
2020-05-22more checks in premakeSergeanur
2020-05-22opus supportSergeanur
2020-05-16Merge branch 'master' into miamiSergeanur
# Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
2020-05-16fixes for 64 bit buildaap
2020-05-13Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
2020-05-12Fix premake copySergeanur
2020-05-12Include oal filesSergeanur
2020-05-12Merge pull request #533 from erorcun/mastererorcun
Linux build support
2020-05-12Fix appveyor (hopefully)eray orçunus