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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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audio
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AudioLogic.cpp
Age
Commit message (
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Author
2021-08-20
Audio refactoring:
Sergeanur
2021-08-19
Add AUDIO_REVERB define
Sergeanur
2021-08-19
Audio: ifdef more things that aren't on ps2
Sergeanur
2021-08-18
Fix acceleration sound playing when exiting the vehicle, code fixes in Proces...
Sergeanur
2021-08-18
Possible fix of ProcessVehicleOneShots crash
Sergeanur
2021-08-18
Port audio changes from master
Sergeanur
2021-08-16
Merge branch 'master' into miami
Sergeanur
2021-08-16
Fix ped comments playing at full volume behind the wall
Sergeanur
2021-08-16
Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity
Sergeanur
2021-08-16
Make UpdateReflections a bit more binary exact + small code changes to sync w...
Sergeanur
2021-08-15
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...
Sergeanur
2021-08-12
Sync fixes from miami
Sergeanur
2021-08-12
Sync audio changes from master
Sergeanur
2021-08-12
Put more things under ifdef
Sergeanur
2021-08-12
Add define to enable/disable external 3d audio simulation
Sergeanur
2021-08-11
Fix unset emitting volume for sawmill
Sergeanur
2021-08-11
Fix unset emitting volume for moan sound
Sergeanur
2021-08-08
merge
Nikolay Korolev
2021-07-29
Reverse unused audio functions
Sergeanur
2021-07-28
Get rid of audio getters
Sergeanur
2021-07-28
Ped comments ordering and type fix + vice function(s) fix
Sergeanur
2021-07-28
AudioLogic type fixes and reordering (after peds)
Sergeanur
2021-07-28
AudioLogic type fixes and reordering (before peds)
Sergeanur
2021-07-26
Fix bike kick sound
Sergeanur
2021-07-26
Audio changes:
Sergeanur
2021-07-25
Small fix
Sergeanur
2021-07-22
Fix Predator shooting sound
Sergeanur
2021-06-30
Fix unused code
Sergeanur
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for con...
withmorten
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-27
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
Use PS2-y global names on SampMan
erorcun
2021-06-24
Fix use of enum in ped comment banks switch
Sergeanur
2021-06-24
Add macros to set sample loop offsets
Sergeanur
2021-06-24
Fix cAudioManager::ProcessCarHeli
Sergeanur
2021-06-24
Fix bullet trace sound offset
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-06-24
Fix use of enum in ped comment banks switch
Sergeanur
2021-06-24
Add macros to set sample loop offsets
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
This means sound should be panned right, not volume
Sergeanur
2021-06-24
Fix cAudioManager::SetupJumboFlySound
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-05-12
Complete sfx enum, rename some sounds + fixes of missing ped comments
Sergeanur
2021-05-10
fix
Sergeanur
2021-02-11
Fix crash when falling from bike while shooting
Sergeanur
2021-02-03
MusicManager fixes
erorcun
2021-02-01
Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text
erorcun
2021-01-24
make building with Codewarrior 7 possible
withmorten
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