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path: root/src/audio/AudioManager.h
AgeCommit message (Expand)Author
2021-01-25Merge branch 'miami' into lcsSergeanur
2021-01-24make building with Codewarrior 7 possiblewithmorten
2021-01-23Remove size assertSergeanur
2021-01-08Enable trainsSergeanur
2020-12-26cPedParams ctorSergeanur
2020-12-25cVehicleParams ctorSergeanur
2020-12-25cAudioManager::ProcessOneShotScriptObjectSergeanur
2020-12-25Merge pull request #895 from ShFil119/miami_audioshfil
2020-12-25Small type use fixesSergeanur
2020-12-22More audioFilip Gawin
2020-12-07uint8 enums fixedwithmorten
2020-12-01cAudioManager::ProcessPedOneShots + fixesSergeanur
2020-11-08pointers into referencies!Roman Masanin
2020-11-08fix for merge fixRoman Masanin
2020-11-08fix mergeRoman Masanin
2020-11-08merge upstreamRoman Masanin
2020-11-07Ped comments fixesSergeanur
2020-11-06Sfx audio logicFilip Gawin
2020-10-26Fix build and use enum in ProcessPlayerMoodRoman Masanin
2020-10-26fix mergeRoman Masanin
2020-10-26merge upstreamRoman Masanin
2020-10-26processVehicleOneShotsRoman Masanin
2020-10-25skidingRoman Masanin
2020-10-25cAudioManager::ProcessFrontEnd doneSergeanur
2020-10-25DMAudio fixesSergeanur
2020-10-24mark reflections doneRoman Masanin
2020-10-24fix merging errorsRoman Masanin
2020-10-24jumboRoman Masanin
2020-10-24firesRoman Masanin
2020-10-24model heliRoman Masanin
2020-10-24merge UpstreamRoman Masanin
2020-10-22Fix argument typeSergeanur
2020-10-22Police Radio + fixesSergeanur
2020-10-18pedsRoman Masanin
2020-10-17model cars and other audio stuffRoman Masanin
2020-10-17road noiseRoman Masanin
2020-10-17siren and hornRoman Masanin
2020-10-12sirenes and more marks for audio. also fix cAudioMrg sizeRoman Masanin
2020-10-12SampleManagereray orçunus
2020-10-12mark some audio stuff and fix frameCounterRoman Masanin
2020-10-05some audio and part of CExplosionRoman Masanin
2020-10-02revert some changes and little fixRoman Masanin
2020-10-02letter 'c' is doneRoman Masanin
2020-10-02merged from upstreamRoman Masanin
2020-10-02rewieved some audio functionsRoman Masanin
2020-10-01half done processActiveQueuesRoman Masanin
2020-09-30Mark audio code which is the same in re3 as doneFilip Gawin
2020-09-30Fix arg typesSergeanur
2020-09-27correction of defects and another two audio functionsRoman Masanin
2020-09-27processEngineDamageRoman Masanin