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path: root/src/audio/AudioSamples.h
AgeCommit message (Expand)Author
2021-08-29Merge branch 'miami' into lcsSergeanur
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur
2021-07-09Mission audio cleanup + sound pauseSergeanur
2021-06-24LCS sfx + mission audioSergeanur
2021-05-16Merge branch 'miami' into lcsSergeanur
2021-05-16Fixes to sfx namesSergeanur
2021-05-12Merge branch 'miami' into lcsSergeanur
2021-05-12Complete sfx enum, rename some sounds + fixes of missing ped commentsSergeanur
2021-01-25Merge branch 'miami' into lcsSergeanur
2021-01-24make building with Codewarrior 7 possiblewithmorten
2021-01-08Enable trainsSergeanur
2020-12-19merge attemptNikolay Korolev
2020-12-07uint32 enums fixedwithmorten
2020-12-07uint32 enums fixedwithmorten
2020-11-07Ped comments fixesSergeanur
2020-11-06Sfx audio logicFilip Gawin
2020-06-06ps2 audio banksSergeanur
2020-05-26Very basic compatibility with original sfx.raw/sdtSergeanur
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin
2019-10-27SfxEnumSergeanur
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used ...Sergeanur
2019-08-02sampman doneFire-Head
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin
2019-06-29Implement some GetXTalkSfx methodsFilip Gawin
2019-06-29fixes for AudioManager::GetPhraseFilip Gawin
2019-06-29AudioManager::GetPhraseFilip Gawin