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path: root/src/audio/MusicManager.cpp
AgeCommit message (Expand)Author
2020-06-08IsMissionAudioSamplePlaying (from VC)Sergeanur
2020-05-27Fix city sound playing on restarting a new gameSergeanur
2020-05-18Remove MAX_VOLUME dupsSergeanur
2020-05-05More use of GetModelIndexSergeanur
2020-04-30Adding getters and setters for type and statusSergeanur
2020-04-28Changing prefixes for some audio fieldsSergeanur
2020-04-20Try to build with mingwFilip Gawin
2020-04-18bug fixesNikolay Korolev
2020-04-17Remove patchesSergeanur
2020-04-16More refs removedSergeanur
2020-04-02fixesSergeanur
2020-03-28CCopPed done and #include cleanuperay orçunus
2020-03-22Remove all constexprFilip Gawin
2020-03-22Fixes for reviewFilip Gawin
2020-02-07cMusicManagerSergeanur
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used ...Sergeanur
2019-10-26Fixes for aap review (audio8)Filip Gawin
2019-10-26More workFilip Gawin
2019-10-26audio7Filip Gawin
2019-10-06Radio shadow fix, RAMPAGE!! message fixSergeanur
2019-08-15CParticleObject done, cDMAudio doneFire-Head
2019-08-02sampman doneFire-Head
2019-07-19more audio processFilip Gawin
2019-07-07cAudioManager::InitialiseFilip Gawin
2019-06-30Cleanup project a bitFilip Gawin
2019-06-25Initial commit for Frontend._AG
2019-06-22First commit of replay systemNikolay Korolev
2019-06-20Code clean up._AG
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG
2019-06-17Update HUD stuff, bug and format fixes._AG
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG
2019-05-30implemented some higher level functions; added lots of stubs; switched top an...aap