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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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src
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audio
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MusicManager.h
Age
Commit message (
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Author
2020-09-19
Fix build (renamed var name in definiton file)
shfil
2020-09-10
Fix getter types
Sergeanur
2020-09-09
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
Sergeanur
2020-05-27
Support of original mp3/wav/adf
Sergeanur
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-04-16
More refs removed
Sergeanur
2020-02-07
cMusicManager
Sergeanur
2019-10-26
audio.h -> audio_enums.h
Sergeanur
2019-10-26
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used ↵
Sergeanur
for ChangeMusicMode
2019-10-26
More work
Filip Gawin
2019-10-26
audio7
Filip Gawin
2019-08-15
CParticleObject done, cDMAudio done
Fire-Head
2019-08-02
sampman done
Fire-Head
2019-07-19
more audio process
Filip Gawin
2019-07-07
cAudioManager::Initialise
Filip Gawin
2019-06-25
Initial commit for Frontend.
_AG
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-17
Update HUD stuff, bug and format fixes.
_AG
Added environment variables to premake5.lua. Update README.md
2019-06-17
got rid of upper case types
aap
2019-06-16
Updates Draw.cpp, MusicManager.cpp.
_AG
2019-05-30
implemented some higher level functions; added lots of stubs; switched top ↵
aap
and bottom in CRect