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path: root/src/audio/PolRadio.cpp
AgeCommit message (Expand)Author
2021-08-29mergeNikolay Korolev
2021-08-29script revision p1Nikolay Korolev
2021-08-29Fix tabs after mergeSergeanur
2021-08-29Merge branch 'miami' into lcsSergeanur
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur
2021-08-25Merge branch 'miami' into lcsSergeanur
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur
2021-08-24Audio: fix PS2 ifdefsSergeanur
2021-08-24Audio enhancements:Sergeanur
2021-08-21Audio: a couple of LCS changesSergeanur
2021-08-21Merge branch 'miami' into lcsSergeanur
2021-08-21Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...Sergeanur
2021-08-20Merge branch 'miami' into lcsSergeanur
2021-08-20Audio refactoring:Sergeanur
2021-08-19Merge branch 'miami' into lcsSergeanur
2021-08-19Add AUDIO_REVERB defineSergeanur
2021-08-19Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Port audio changes from masterSergeanur
2021-08-12Merge branch 'miami' into lcsSergeanur
2021-08-12Sync audio changes from masterSergeanur
2021-07-27Merge branch 'miami' into lcsSergeanur
2021-07-27PolRadio type fixesSergeanur
2021-06-25Merge remote-tracking branch 'GitHub/miami' into lcsSergeanur
2021-06-25High FPS FixesSergeanur
2021-06-24Small fixSergeanur
2021-06-24Add macros to set sample loop offsetsSergeanur
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur
2021-06-24Use bool8 in audio codeSergeanur
2021-06-24LCS sfx + mission audioSergeanur
2021-06-24Small fixSergeanur
2021-06-24Add macros to set sample loop offsetsSergeanur
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur
2021-06-24Use bool8 in audio codeSergeanur
2021-05-16Merge branch 'miami' into lcsSergeanur
2021-05-16Fixes to sfx namesSergeanur
2021-02-26Uhh, rightSergeanur
2021-02-26Merge branch 'miami' into lcsSergeanur
2021-02-26PoliceRadio -> PolRadio (original name)Sergeanur