summaryrefslogtreecommitdiff
path: root/src/audio/oal
AgeCommit message (Collapse)Author
2021-07-11tiny diff fixwithmorten
2021-06-28rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for ↵withmorten
consistency sake)
2021-06-27Remove waiting for stream closure in multi-thread audioerorcun
2021-06-27Multi-threaded audio fixeserorcun
2021-06-26Multi-threaded audio streamserorcun
Under MULTITHREADED_AUDIO define.
2021-06-24Don't restart OAL device when switching EAXSergeanur
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur
2021-05-17Fix quiet police scanner on OpenALSergeanur
2021-02-17Fix fuzzy #ifdeferorcun
2021-02-15Try to fix streams stop after a while 2erorcun
2021-02-14(Test) Try to fix streams stop after a whileerorcun
2021-02-02OAL Loops, fixeserorcun
2021-01-14RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin
2021-01-14Backport fix from re3Filip Gawin
2021-01-07Add MPG123_QUIET to mp3 filesSergeanur
2021-01-07Make opus available alongside other formatsSergeanur
2021-01-06Cleanup and fixes for new decodersSergeanur
2021-01-06Fixes for CVbFileFilip Gawin
2021-01-06Small fixes for new wav decoderFilip Gawin
2021-01-06Implementing our own WAV decoder to replace SndFileSergeanur
2021-01-05Add support of PS2 audio streams to OpenALSergeanur
2021-01-05Audio fixesSergeanur
2021-01-04Increase number of stream buffers, plus ALStreamSources fixSergeanur
2021-01-04Handle stereo panning in OAL manually for streamsSergeanur
2020-12-19merge attemptNikolay Korolev
2020-12-07audio: define openal extensions in re3 owned namespaceAnonymous Maarten
2020-12-06crossplatform is needed for casepath on non-Windows systemsAnonymous Maarten
2020-10-28OpenAL channels now use their own sound buffersSergeanur
# Conflicts: # src/audio/sampman_oal.cpp
2020-10-27OpenAL channels now use their own sound buffersSergeanur
2020-10-27Revert "(TEST) Try to fix OAL audio problems"erorcun
This reverts commit 19cc6fafe04b3a0b80c76f857eb68f2390525ea0.
2020-10-26(TEST) Try to fix OAL audio problemserorcun
2020-10-24Fix playback of vanilla opusSergeanur
2020-10-24Fix playback of vanilla opusSergeanur
2020-10-18Fixes and style changes from miamierorcun
2020-10-12SampleManagereray orçunus
2020-10-05Fix Audioeray orçunus
2020-10-05Fix Audioeray orçunus
2020-08-07Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
2020-08-03Update mpg123.32Sergeanur
2020-08-02Merge branch 'master' into miamiSergeanur
# Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
2020-07-29Merge pull request #587 from Sergeanur/opusSergeanur
OPUS support for OpenAL
2020-07-28Fix casepath chaoseray orçunus
2020-07-28Fix casepath chaoseray orçunus
2020-07-26Provide more memory for casepath's argFilip Gawin
2020-07-2464-bit on Windowseray orçunus
2020-07-2264-bit on Windowseray orçunus
2020-05-27OpenAL supportSergeanur
2020-05-24fixesSergeanur
2020-05-24Merge branch 'master' into opusSergeanur
2020-05-24Optimize ALDeviceListSergeanur