Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-11 | tiny diff fix | withmorten | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for ↵ | withmorten | |
consistency sake) | |||
2021-06-27 | Remove waiting for stream closure in multi-thread audio | erorcun | |
2021-06-27 | Multi-threaded audio fixes | erorcun | |
2021-06-26 | Multi-threaded audio streams | erorcun | |
Under MULTITHREADED_AUDIO define. | |||
2021-06-24 | Don't restart OAL device when switching EAX | Sergeanur | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | |
2021-05-17 | Fix quiet police scanner on OpenAL | Sergeanur | |
2021-02-17 | Fix fuzzy #ifdef | erorcun | |
2021-02-15 | Try to fix streams stop after a while 2 | erorcun | |
2021-02-14 | (Test) Try to fix streams stop after a while | erorcun | |
2021-02-02 | OAL Loops, fixes | erorcun | |
2021-01-14 | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | |
2021-01-14 | Backport fix from re3 | Filip Gawin | |
2021-01-07 | Add MPG123_QUIET to mp3 files | Sergeanur | |
2021-01-07 | Make opus available alongside other formats | Sergeanur | |
2021-01-06 | Cleanup and fixes for new decoders | Sergeanur | |
2021-01-06 | Fixes for CVbFile | Filip Gawin | |
2021-01-06 | Small fixes for new wav decoder | Filip Gawin | |
2021-01-06 | Implementing our own WAV decoder to replace SndFile | Sergeanur | |
2021-01-05 | Add support of PS2 audio streams to OpenAL | Sergeanur | |
2021-01-05 | Audio fixes | Sergeanur | |
2021-01-04 | Increase number of stream buffers, plus ALStreamSources fix | Sergeanur | |
2021-01-04 | Handle stereo panning in OAL manually for streams | Sergeanur | |
2020-12-19 | merge attempt | Nikolay Korolev | |
2020-12-07 | audio: define openal extensions in re3 owned namespace | Anonymous Maarten | |
2020-12-06 | crossplatform is needed for casepath on non-Windows systems | Anonymous Maarten | |
2020-10-28 | OpenAL channels now use their own sound buffers | Sergeanur | |
# Conflicts: # src/audio/sampman_oal.cpp | |||
2020-10-27 | OpenAL channels now use their own sound buffers | Sergeanur | |
2020-10-27 | Revert "(TEST) Try to fix OAL audio problems" | erorcun | |
This reverts commit 19cc6fafe04b3a0b80c76f857eb68f2390525ea0. | |||
2020-10-26 | (TEST) Try to fix OAL audio problems | erorcun | |
2020-10-24 | Fix playback of vanilla opus | Sergeanur | |
2020-10-24 | Fix playback of vanilla opus | Sergeanur | |
2020-10-18 | Fixes and style changes from miami | erorcun | |
2020-10-12 | SampleManager | eray orçunus | |
2020-10-05 | Fix Audio | eray orçunus | |
2020-10-05 | Fix Audio | eray orçunus | |
2020-08-07 | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | |
# Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp | |||
2020-08-03 | Update mpg123.32 | Sergeanur | |
2020-08-02 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp | |||
2020-07-29 | Merge pull request #587 from Sergeanur/opus | Sergeanur | |
OPUS support for OpenAL | |||
2020-07-28 | Fix casepath chaos | eray orçunus | |
2020-07-28 | Fix casepath chaos | eray orçunus | |
2020-07-26 | Provide more memory for casepath's arg | Filip Gawin | |
2020-07-24 | 64-bit on Windows | eray orçunus | |
2020-07-22 | 64-bit on Windows | eray orçunus | |
2020-05-27 | OpenAL support | Sergeanur | |
2020-05-24 | fixes | Sergeanur | |
2020-05-24 | Merge branch 'master' into opus | Sergeanur | |
2020-05-24 | Optimize ALDeviceList | Sergeanur | |