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path: root/src/audio
AgeCommit message (Expand)Author
2021-06-24Fix use of enum in ped comment banks switchSergeanur
2021-06-24Add macros to set sample loop offsetsSergeanur
2021-06-24Fix typoSergeanur
2021-06-24Set number of stereo sourcesSergeanur
2021-06-24Patch PolRadioSergeanur
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur
2021-06-24This means sound should be panned right, not volumeSergeanur
2021-06-24Fix cAudioManager::SetupJumboFlySoundSergeanur
2021-06-24Fix return typeSergeanur
2021-06-24Use bool8 in audio codeSergeanur
2021-06-24Fix quiet police scanner on OpenALSergeanur
2021-02-26Uhh, rightSergeanur
2021-02-26PoliceRadio -> PolRadio (original name)Sergeanur
2021-02-19Fix MP3 playererorcun
2021-02-14Try to fix streams stop after a whileerorcun
2021-02-03MP3 player fixeserorcun
2021-02-03OAL Loops, fixeserorcun
2021-02-03MusicManager fixeserorcun
2021-01-31Add radio off textSergeanur
2021-01-22small fix regarding codewarrior and AUDIO_MSSwithmorten
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten
2021-01-21codewarrior: finishing toucheswithmorten
2021-01-21make building with Codewarrior 7 possiblewithmorten
2021-01-17Includes overhaul, fix some compiler warningserorcun
2021-01-11audio: only use #pragma comment(lib, xxx.lib) on MSVCAnonymous Maarten
2021-01-08Use original namesSergeanur
2021-01-07Add MPG123_QUIET to mp3 filesSergeanur
2021-01-07Make opus available alongside other formatsSergeanur
2021-01-06Cleanup and fixes for new decodersSergeanur
2021-01-06Fixes for CVbFileFilip Gawin
2021-01-06Small fixes for new wav decoderFilip Gawin
2021-01-06Implementing our own WAV decoder to replace SndFileSergeanur
2021-01-05duhSergeanur
2021-01-05Add support of PS2 audio streams to OpenALSergeanur
2021-01-05More audio fixSergeanur
2021-01-05Audio fixesSergeanur
2021-01-04Handle stereo panning in OAL manually for streamsSergeanur
2021-01-03Sync miami thingsSergeanur
2021-01-01Overhaul and enable cache for openal buildFilip Gawin
2020-12-26Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur
2020-12-25cVehicleParams ctorSergeanur
2020-12-25Use intensity in ProcessBoatEngineSergeanur
2020-12-25cAudioManager::ProcessBoatEngine fixesSergeanur
2020-12-25cPedParams fixesSergeanur
2020-12-25Fix cAudioManager::ProcessSpecialSergeanur
2020-12-25Small type use fixesSergeanur
2020-12-24Merge pull request #886 from erorcun/mastererorcun
2020-12-20fixes to last HUD commitserorcun
2020-12-19Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head
2020-12-19restore original code, fixes, ps2 fontFire-Head