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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Age
Commit message (
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Author
2021-06-24
Fix use of enum in ped comment banks switch
Sergeanur
2021-06-24
Add macros to set sample loop offsets
Sergeanur
2021-06-24
Fix typo
Sergeanur
2021-06-24
Set number of stereo sources
Sergeanur
2021-06-24
Patch PolRadio
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
This means sound should be panned right, not volume
Sergeanur
2021-06-24
Fix cAudioManager::SetupJumboFlySound
Sergeanur
2021-06-24
Fix return type
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-06-24
Fix quiet police scanner on OpenAL
Sergeanur
2021-02-26
Uhh, right
Sergeanur
2021-02-26
PoliceRadio -> PolRadio (original name)
Sergeanur
2021-02-19
Fix MP3 player
erorcun
2021-02-14
Try to fix streams stop after a while
erorcun
2021-02-03
MP3 player fixes
erorcun
2021-02-03
OAL Loops, fixes
erorcun
2021-02-03
MusicManager fixes
erorcun
2021-01-31
Add radio off text
Sergeanur
2021-01-22
small fix regarding codewarrior and AUDIO_MSS
withmorten
2021-01-22
m_nWantedLevel -> GetWantedLevel()
withmorten
2021-01-21
codewarrior: finishing touches
withmorten
2021-01-21
make building with Codewarrior 7 possible
withmorten
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
2021-01-11
audio: only use #pragma comment(lib, xxx.lib) on MSVC
Anonymous Maarten
2021-01-08
Use original names
Sergeanur
2021-01-07
Add MPG123_QUIET to mp3 files
Sergeanur
2021-01-07
Make opus available alongside other formats
Sergeanur
2021-01-06
Cleanup and fixes for new decoders
Sergeanur
2021-01-06
Fixes for CVbFile
Filip Gawin
2021-01-06
Small fixes for new wav decoder
Filip Gawin
2021-01-06
Implementing our own WAV decoder to replace SndFile
Sergeanur
2021-01-05
duh
Sergeanur
2021-01-05
Add support of PS2 audio streams to OpenAL
Sergeanur
2021-01-05
More audio fix
Sergeanur
2021-01-05
Audio fixes
Sergeanur
2021-01-04
Handle stereo panning in OAL manually for streams
Sergeanur
2021-01-03
Sync miami things
Sergeanur
2021-01-01
Overhaul and enable cache for openal build
Filip Gawin
2020-12-26
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
2020-12-25
cVehicleParams ctor
Sergeanur
2020-12-25
Use intensity in ProcessBoatEngine
Sergeanur
2020-12-25
cAudioManager::ProcessBoatEngine fixes
Sergeanur
2020-12-25
cPedParams fixes
Sergeanur
2020-12-25
Fix cAudioManager::ProcessSpecial
Sergeanur
2020-12-25
Small type use fixes
Sergeanur
2020-12-24
Merge pull request #886 from erorcun/master
erorcun
2020-12-20
fixes to last HUD commits
erorcun
2020-12-19
Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-19
restore original code, fixes, ps2 font
Fire-Head
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