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re3.git
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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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audio
Age
Commit message (
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Author
2020-10-18
Fixes and style changes from miami
erorcun
2020-10-18
Merge branch 'master' of github.com:GTAmodding/re3 into master
Filip Gawin
2020-10-18
Add missing breaks in AudioLogic.cpp
Filip Gawin
2020-10-17
ProcessWaterCannon bug and refractoring (#773)
Roman Masanin
* fix audio bug and some refractoring * mark original bugs
2020-10-11
Some unicode funcs belong to Font.cpp + small fix
Sergeanur
2020-10-05
Fix Linux audio path
eray orçunus
2020-10-05
Fix Audio
eray orçunus
2020-09-30
Fixes, mouse AUX buttons, joystick detect menu
eray orçunus
2020-09-29
Fix build (if -> ifdef)
Filip Gawin
2020-09-29
Make frequency more consistent with vanilla
Filip Gawin
2020-09-28
Fix arg types
Sergeanur
2020-09-28
change for better understanding
Roman Masanin
2020-09-28
Merge remote-tracking branch 'upstream/master'
Roman Masanin
2020-09-28
fix for frequency misscalculation
Roman Masanin
2020-09-27
Fixes: PS2/PS2-like menu, Hud, new sliding text found
eray orçunus
2020-09-19
Fixes to MusicManager
Sergeanur
2020-09-19
Renaming audio enum entries to something more like original
Sergeanur
2020-09-10
Fixes from miami
eray orçunus
2020-08-20
Fix cAudioScriptObject
Sergeanur
2020-08-20
changed a sound enum
aap
2020-08-05
clang throws an error if fixed comparisons are against NULL
blingu
2020-08-03
Update mpg123.32
Sergeanur
2020-08-02
Move sdk and eax
Sergeanur
2020-07-29
Merge pull request #587 from Sergeanur/opus
Sergeanur
OPUS support for OpenAL
2020-07-28
Fix casepath chaos
eray orçunus
2020-07-26
Provide more memory for casepath's arg
Filip Gawin
2020-07-23
Add ps2 audio paths
Sergeanur
2020-07-22
64-bit on Windows
eray orçunus
2020-07-22
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
Sergeanur
2020-07-18
Fix another float
Sergeanur
2020-07-18
Fix some audio floats
Sergeanur
2020-07-17
Add audio cache for faster initialization
Sergeanur
2020-07-16
Audio fixes
Sergeanur
2020-06-30
Audio fixes
Sergeanur
2020-06-29
menu fixes
Fire-Head
2020-06-29
Update AudioLogic.cpp
Fire_Head
2020-06-29
Merge branch 'master' into ps2menu
Fire_Head
2020-06-28
mips overdose
Fire-Head
2020-06-08
remove numbers from enum
Sergeanur
2020-06-08
IsMissionAudioSamplePlaying (from VC)
Sergeanur
2020-06-06
ps2 audio banks
Sergeanur
2020-06-05
ProcessTrainAnnouncements
Sergeanur
2020-06-04
fixes, mostly from miami
eray orçunus
2020-05-27
Fix city sound playing on restarting a new game
Sergeanur
2020-05-27
Restore original logic
Sergeanur
2020-05-26
eSurfaceType
aap
2020-05-25
Even more audio cleanups
Sergeanur
2020-05-25
Ped comments cleanup
Sergeanur
2020-05-25
More audio cleanup and bugfixes
Sergeanur
2020-05-25
Fix names of static variables
Sergeanur
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