Age | Commit message (Expand) | Author |
2021-07-03 | Merge branch 'miami' into lcs | Sergeanur |
2021-07-02 | Fix use of integer in RemoveBuildingsNotInArea call | Sergeanur |
2021-07-02 | GameLogic - type fixes | Sergeanur |
2021-06-28 | Merge branch 'miami' into lcs | Sergeanur |
2021-06-28 | Redo ReadSaveBuf + common.h cleanup | Sergeanur |
2021-01-22 | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur |
2021-01-22 | get rid of most --MIAMI comments | withmorten |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten |
2021-01-18 | sync | Nikolay Korolev |
2021-01-13 | lcs particle | Fire-Head |
2021-01-08 | first commit for LCS | aap |
2020-11-19 | neo screen droplets | aap |
2020-10-11 | Control updates | Nikolay Korolev |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus |
2020-08-21 | call streaming funcs | aap |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus |
2020-07-13 | Merge branch 'master' into miami | Sergeanur |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur |
2020-06-29 | Merge remote-tracking branch 'origin/master' into miami | Sergeanur |
2020-06-29 | Merge branch 'master' into ps2menu | Fire_Head |
2020-06-28 | mips overdose | Fire-Head |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus |
2020-06-08 | fixes | Sergeanur |
2020-06-08 | Mission audio slots | Sergeanur |
2020-06-03 | Merge remote-tracking branch 'origin/master' into miami | Sergeanur |
2020-05-31 | game logic | Nikolay Korolev |
2020-05-27 | mission replay | Nikolay Korolev |
2020-04-30 | Adding getters and setters for type and status | Sergeanur |
2020-04-20 | Try to build with mingw | Filip Gawin |
2020-04-17 | Remove patches | Sergeanur |
2020-04-17 | rem refs | Fire-Head |
2020-04-09 | normalized line endings to LF | aap |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*... | Fire-Head |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus |
2020-03-12 | CPopulation done, CCopPed and fixes | eray orçunus |
2019-10-26 | Fixed use of boolean type for in CGameLogic | Sergeanur |
2019-10-26 | Fixed CGameLogic::PassTime types | Sergeanur |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur |
2019-10-08 | Full CGameLogic | Sergeanur |