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path: root/src/control/GameLogic.cpp
AgeCommit message (Expand)Author
2020-11-19neo screen dropletsaap
2020-10-11Control updatesNikolay Korolev
2020-09-30Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus
2020-08-21call streaming funcsaap
2020-08-14Stats(except displaying), PlayerInfo, marker fixeray orçunus
2020-07-13Merge branch 'master' into miamiSergeanur
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur
2020-06-29Merge remote-tracking branch 'origin/master' into miamiSergeanur
2020-06-29Merge branch 'master' into ps2menuFire_Head
2020-06-28mips overdoseFire-Head
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus
2020-06-08fixesSergeanur
2020-06-08Mission audio slotsSergeanur
2020-06-03Merge remote-tracking branch 'origin/master' into miamiSergeanur
2020-05-31game logicNikolay Korolev
2020-05-27mission replayNikolay Korolev
2020-04-30Adding getters and setters for type and statusSergeanur
2020-04-20Try to build with mingwFilip Gawin
2020-04-17Remove patchesSergeanur
2020-04-17rem refsFire-Head
2020-04-09normalized line endings to LFaap
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*...Fire-Head
2020-03-28CCopPed done and #include cleanuperay orçunus
2020-03-12CPopulation done, CCopPed and fixeseray orçunus
2019-10-26Fixed use of boolean type for in CGameLogicSergeanur
2019-10-26Fixed CGameLogic::PassTime typesSergeanur
2019-10-19Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur
2019-10-08Full CGameLogicSergeanur