Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-08 | disable mission replay for lcs | Nikolay Korolev | |
2021-08-07 | more cherry-pick fix | Nikolay Korolev | |
2021-08-07 | cherrypick fixes | Nikolay Korolev | |
2021-08-07 | move debug | Nikolay Korolev | |
2021-08-07 | move debug script stuff to a separate file | Nikolay Korolev | |
2021-08-07 | mission replay | Nikolay Korolev | |
2021-07-31 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/modelinfo/MloModelInfo.cpp # src/modelinfo/MloModelInfo.h # src/renderer/Renderer.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h | |||
2021-07-31 | Make cars and peds to not despawn when you look away | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/core/config.h # src/peds/Population.cpp | |||
2021-07-27 | Merge pull request #1255 from Nick007J/lcs | Sergeanur | |
low effort save support | |||
2021-07-27 | Merge branch 'miami' into lcs | Sergeanur | |
2021-07-26 | fix | Nikolay Korolev | |
2021-07-26 | Fix traffic light corona facing wrong side | Sergeanur | |
2021-07-25 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-25 | low effort save support | Nikolay Korolev | |
2021-07-25 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/renderer/Hud.cpp | |||
2021-07-25 | friggin the riggin | Nikolay Korolev | |
2021-07-24 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-22 | Fix aiming with minigun and flamethrower with PC controls | Sergeanur | |
2021-07-22 | Merge branch 'miami' into lcs | Sergeanur | |
2021-07-19 | fix garbage data written in garage save block | withmorten | |
2021-07-12 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-12 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt | |||
2021-07-11 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-10 | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | |
2021-07-09 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # README.md # premake5.lua | |||
2021-07-08 | Use CPad functions to check key states in script loader | Sergeanur | |
2021-07-08 | fix macro redefinition warnings on win-glfw build | withmorten | |
2021-07-04 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-03 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # premake5.lua | |||
2021-07-02 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-07-02 | Fix use of integer in RemoveBuildingsNotInArea call | Sergeanur | |
2021-07-02 | GameLogic - type fixes | Sergeanur | |
2021-07-02 | Refactor OnscreenTimer | Sergeanur | |
2021-06-30 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | |||
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for ↵ | withmorten | |
consistency sake) | |||
2021-06-28 | Fix script load | Sergeanur | |
2021-06-28 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp | |||
2021-06-28 | Redo ReadSaveBuf + common.h cleanup | Sergeanur | |
2021-06-26 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-06-26 | Fixes | Sergeanur | |
2021-06-25 | sync | Nikolay Korolev | |
2021-06-24 | Fixes | Sergeanur | |
2021-06-24 | Fix sin & cos calls | Sergeanur | |
2021-06-24 | Use bool8 in audio code | Sergeanur | |
2021-06-24 | Wait states ported (scripted animations) | Sergeanur | |
2021-06-24 | LCS sfx + mission audio | Sergeanur | |
2021-06-24 | Fix sin & cos calls | Sergeanur | |
2021-06-24 | Use bool8 in audio code | Sergeanur | |
2021-05-10 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/core/World.cpp | |||
2021-05-10 | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | |
# Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp |