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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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core
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Game.cpp
Age
Commit message (
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Author
2020-05-03
GTA_ZONECULL define
aap
2020-04-27
Fixes
Sergeanur
2020-04-26
Initial GLFW support
eray orçunus
2020-04-24
implemented debugmenu
aap
2020-04-22
Crossplatform work continues
eray orçunus
2020-04-20
Merge pull request #477 from ShFil119/mingw
shfil
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-20
update librw (matfx)
aap
2020-04-19
Add polish lang support
Fire-Head
2020-04-18
Revert "Part one"
Filip Gawin
2020-04-17
Part one
Filip Gawin
2020-04-17
Remove patches
Sergeanur
2020-04-17
rem refs
Fire-Head
2020-04-16
first fake RW implementation working
aap
2020-04-12
scene init
Nikolay Korolev
2020-04-09
PS2 Cheats, restored R*names
Fire-Head
2020-04-09
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
Fire-Head
2020-03-30
Merge remote-tracking branch 'origin/master' into MoreLanguages
Sergeanur
2020-03-30
Add russian lang support
Sergeanur
2020-03-29
fixed PS2 build
Nikolay Korolev
2020-03-29
style & cosmetic fixes
Fire-Head
2020-03-29
style & cosmetic fixes
Fire-Head
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*...
Fire-Head
2020-03-28
CCopPed done and #include cleanup
eray orçunus
2020-03-22
CGame::Initialise
Nikolay Korolev
2020-01-11
AccidentManager
Sergeanur
2019-10-25
Fixes&Peds
eray orçunus
2019-10-21
CGame::FinalShutdown
Sergeanur
2019-10-19
typo fix
nmzik
2019-10-19
getter and enum fix
nmzik
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-08-27
More audio ped
Filip Gawin
2019-07-24
shadows done
Fire-Head
2019-07-07
the great reorganization
aap
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