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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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core
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MenuScreensCustom.cpp
Age
Commit message (
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Author
2021-08-16
Switch PR & remove X11 part from CMakeLists
erorcun
2021-08-12
Put more things under ifdef
Sergeanur
2021-07-13
Add Switch controller asset and configuration
Adrian Graber
2021-07-13
Replace GTA_SWITCH macro and use GAMEPAD_MENU
Adrian Graber
2021-07-12
Unite all sliders
erorcun
2021-07-12
Add ped and car density slider to menu, remove dumb collision "optimization"
erorcun
2021-02-12
Fix XInput hotplug
erorcun
2021-02-12
Add english strings to translations as stubs, also translation notice
Sergeanur
2021-02-07
Don't show menu map and new languages if gamefiles isn't copied
erorcun
2021-02-05
Detect joystick menu for XInput
erorcun
2021-02-03
Controller menu
Sergeanur
2021-01-22
No more resetting bindings for joypad, create .ini at the first start, joysti...
erorcun
2021-01-17
Store all settings in .INI
erorcun
2021-01-03
Frontend: disable windowed mode selector in game
erorcun
2020-12-27
Dynamically add pipelines options, only if neo.txd exists
erorcun
2020-12-21
option for PC controls
aap
2020-12-16
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
erorcun
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-11-16
remove unneeded ifdef
withmorten
2020-11-15
add CFO for invertlook4pad; update american.gxt
withmorten
2020-11-11
Fix RestoreDef crash
erorcun
2020-11-07
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
erorcun
2020-11-03
fix mistake in custom menu; update librw
aap
2020-11-03
fix build
Sergeanur
2020-10-30
Update MenuScreensCustom.cpp
erorcun
2020-10-28
rewrite CFO + postfx/pipeline options
erorcun