Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-30 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | |||
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for ↵ | withmorten | |
consistency sake) | |||
2021-01-22 | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | |
# Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | |||
2021-01-22 | get rid of most --MIAMI comments | withmorten | |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten | |
2021-01-20 | some more script | Nikolay Korolev | |
2021-01-13 | rename m_vehEnterType -> m_vehDoor | aap | |
2021-01-12 | bug of the decade | aap | |
2020-12-19 | merge attempt | Nikolay Korolev | |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions ↵ | Sergeanur | |
moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | |||
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions ↵ | Sergeanur | |
moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | |||
2020-12-15 | Use SetPedState | Sergeanur | |
2020-08-24 | Fix | Sergeanur | |
2020-08-14 | Wheelie opcode | eray orçunus | |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | |
2020-07-13 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | |||
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | |
2020-07-03 | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | |
2020-06-29 | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | |
# Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | |||
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | |
2020-06-21 | updated player control names | Nikolay Korolev | |
2020-06-20 | killing peds increase chaos level | eray orçunus | |
2020-06-04 | fixes, mostly from miami | eray orçunus | |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | |
2020-05-31 | game logic | Nikolay Korolev | |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | |
2020-05-19 | script revision | Nikolay Korolev | |
2020-05-17 | sync with upstream | Nikolay Korolev | |
2020-05-17 | Weapon fixes and thingies | eray orçunus | |
2020-05-16 | more script stuff | Nikolay Korolev | |
2020-05-14 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # src/modelinfo/ClumpModelInfo.cpp | |||
2020-05-13 | Changing save/load for CPlayerInfo because of alignment crap | Sergeanur | |
2020-05-07 | VC vehicles just barely working now | aap | |
2020-05-05 | More use of GetModelIndex | Sergeanur | |
2020-05-05 | SetPosition, final part | Sergeanur | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | |
2020-04-20 | Try to build with mingw | Filip Gawin | |
2020-04-19 | Merge pull request #474 from Nick007J/master | erorcun | |
Bug fixes, mostly replay; added RegisterReference for player ped pointer | |||
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | |
2020-04-18 | replays bug fix | Nikolay Korolev | |
2020-04-18 | Revert "Part one" | Filip Gawin | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||
2020-04-17 | Part one | Filip Gawin | |
2020-04-17 | Remove patches | Sergeanur | |
2020-04-09 | normalized line endings to LF | aap | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | |
2020-03-12 | CPopulation done, CCopPed and fixes | eray orçunus | |
2020-03-02 | Fixes and cleanup | eray orçunus | |
2020-02-23 | some changes | Nikolay Korolev | |
2020-01-23 | CPlayerPed continues (#294) | erorcun | |
2020-01-01 | fixed vehicle enter crash | Nikolay Korolev | |