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path: root/src/core/Pools.h
AgeCommit message (Collapse)Author
2020-08-20rw stuff done & other small thingsaap
2020-05-09removed cutscene headsaap
2020-04-17rem refsFire-Head
2020-03-10Add Load/Save functionsWes Hampson
2020-01-25audio stuffSergeanur
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2019-10-17Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur
2019-10-03CPickupsSergeanur
2019-07-20added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev
2019-07-12more CWanted; added CEventListaap
2019-07-07the great reorganizationaap