Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-25 | Refactor cPedComments | Sergeanur | |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | |
2021-08-24 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # .github/workflows/build-switch.yml # .vscode/settings.json # CMakeLists.txt # README.md # cmake/nx/NXFunctions.cmake # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/polish.gxt # gamefiles/TEXT/russian.gxt # gamefiles/TEXT/spanish.gxt # gamefiles/models/frontend_nsw.txd # gamefiles/models/nswbtns.txd # res/images/logo.svg # res/images/logo_1024.png # res/images/logo_256.jpg # src/CMakeLists.txt # src/audio/AudioCollision.cpp # src/audio/AudioLogic.cpp # src/audio/AudioManager.cpp # src/audio/AudioManager.h # src/audio/MusicManager.cpp # src/audio/PolRadio.cpp # src/audio/PolRadio.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp # src/control/CarCtrl.cpp # src/core/ControllerConfig.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/MenuScreensCustom.cpp # src/core/common.h # src/core/config.h # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/peds/PedFight.cpp # src/peds/PlayerPed.cpp # src/peds/PlayerPed.h # src/skel/crossplatform.cpp # src/skel/glfw/glfw.cpp # src/weapons/Weapon.cpp # utils/gxt/polish.txt # utils/gxt/russian.txt | |||
2021-08-24 | Audio enhancements: | Sergeanur | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||
2021-08-24 | Audio enhancements: | Sergeanur | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||
2021-08-23 | Make ped comments update position and volume + fix cPedComments::Process | Sergeanur | |
2021-08-23 | Make ped comments update position and volume | Sergeanur | |
2021-08-19 | Add AUDIO_REVERB define | Sergeanur | |
2021-08-18 | Port audio changes from master | Sergeanur | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | |
2021-08-16 | Switch PR & remove X11 part from CMakeLists | erorcun | |
2021-08-16 | Remove not needed entry from config | Sergeanur | |
2021-08-16 | Remove not needed entry from config | Sergeanur | |
2021-08-14 | Switch PR & remove X11 part from CMakeLists | erorcun | |
2021-08-14 | ginput script | Nikolay Korolev | |
2021-08-12 | Sync audio changes from master | Sergeanur | |
2021-08-12 | Replace static_assert with #error | Sergeanur | |
2021-08-12 | Put more things under ifdef | Sergeanur | |
2021-08-03 | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | |
2021-08-01 | Add ped and car density slider to menu, remove dumb collision "optimization" | erorcun | |
2021-08-01 | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | |
2021-08-01 | mission replay | Nikolay Korolev | |
2021-07-31 | Make cars and peds to not despawn when you look away | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/core/config.h # src/peds/Population.cpp | |||
2021-07-31 | Merge pull request #1251 from Sergeanur/HigherDrawDist | Sergeanur | |
Make cars and peds to not despawn when you look away | |||
2021-07-26 | fix | withmorten | |
2021-07-26 | Make cars and peds to not despawn when you look away | Sergeanur | |
2021-07-19 | fix garbage data written in garage save block | withmorten | |
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | |
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | |
2021-07-13 | Nintendo Switch support | Adrian Graber | |
2021-07-13 | Replace GTA_SWITCH macro and use GAMEPAD_MENU | Adrian Graber | |
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds | |||
2021-07-13 | Enable Gamepad Menu on Switch | Adrian Graber | |
2021-07-13 | Add Nintendo Switch initial support | Adrian Graber | |
2021-07-13 | disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined | withmorten | |
2021-07-13 | Enable cutscene shadows | Sergeanur | |
2021-07-12 | Vanilla config for Windows and win-x86 only | withmorten | |
2021-07-12 | Vanilla config for Windows and win-x86 only | withmorten | |
2021-07-12 | fix | withmorten | |
2021-07-12 | Reorganize config.h | Sergeanur | |
2021-07-12 | Reorganize config.h | Sergeanur | |
2021-07-12 | Merge pull request #1150 from withmorten/miami-saves | erorcun | |
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | |||
2021-07-12 | Merge pull request #1149 from withmorten/saves | erorcun | |
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | |||
2021-07-12 | Add ped and car density slider to menu, remove dumb collision "optimization" | erorcun | |
2021-07-10 | Merge/sync fixes after threaded audio | erorcun | |
2021-07-10 | Multi-threaded audio fixes | erorcun | |
2021-07-10 | Multi-threaded audio streams | erorcun | |
Under MULTITHREADED_AUDIO define. | |||
2021-07-10 | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | |
2021-07-10 | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | |
2021-07-09 | add librw defines to vanilla defines undefs | withmorten | |
2021-07-09 | add librw defines to vanilla defines undefs | withmorten | |