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path: root/src/core/config.h
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2021-08-25Refactor cPedCommentsSergeanur
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur
2021-08-24Merge branch 'master' into miamiSergeanur
# Conflicts: # .github/workflows/build-switch.yml # .vscode/settings.json # CMakeLists.txt # README.md # cmake/nx/NXFunctions.cmake # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/polish.gxt # gamefiles/TEXT/russian.gxt # gamefiles/TEXT/spanish.gxt # gamefiles/models/frontend_nsw.txd # gamefiles/models/nswbtns.txd # res/images/logo.svg # res/images/logo_1024.png # res/images/logo_256.jpg # src/CMakeLists.txt # src/audio/AudioCollision.cpp # src/audio/AudioLogic.cpp # src/audio/AudioManager.cpp # src/audio/AudioManager.h # src/audio/MusicManager.cpp # src/audio/PolRadio.cpp # src/audio/PolRadio.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp # src/control/CarCtrl.cpp # src/core/ControllerConfig.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/MenuScreensCustom.cpp # src/core/common.h # src/core/config.h # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/peds/PedFight.cpp # src/peds/PlayerPed.cpp # src/peds/PlayerPed.h # src/skel/crossplatform.cpp # src/skel/glfw/glfw.cpp # src/weapons/Weapon.cpp # utils/gxt/polish.txt # utils/gxt/russian.txt
2021-08-24Audio enhancements:Sergeanur
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
2021-08-24Audio enhancements:Sergeanur
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
2021-08-23Make ped comments update position and volume + fix cPedComments::ProcessSergeanur
2021-08-23Make ped comments update position and volumeSergeanur
2021-08-19Add AUDIO_REVERB defineSergeanur
2021-08-18Port audio changes from masterSergeanur
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur
2021-08-16Switch PR & remove X11 part from CMakeListserorcun
2021-08-16Remove not needed entry from configSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-14Switch PR & remove X11 part from CMakeListserorcun
2021-08-14ginput scriptNikolay Korolev
2021-08-12Sync audio changes from masterSergeanur
2021-08-12Replace static_assert with #errorSergeanur
2021-08-12Put more things under ifdefSergeanur
2021-08-03Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev
2021-08-01Add ped and car density slider to menu, remove dumb collision "optimization"erorcun
2021-08-01Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev
2021-08-01mission replayNikolay Korolev
2021-07-31Make cars and peds to not despawn when you look awaySergeanur
# Conflicts: # src/control/CarCtrl.cpp # src/core/config.h # src/peds/Population.cpp
2021-07-31Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur
Make cars and peds to not despawn when you look away
2021-07-26fixwithmorten
2021-07-26Make cars and peds to not despawn when you look awaySergeanur
2021-07-19fix garbage data written in garage save blockwithmorten
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur
2021-07-13Nintendo Switch supportAdrian Graber
2021-07-13Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13Enable Gamepad Menu on SwitchAdrian Graber
2021-07-13Add Nintendo Switch initial supportAdrian Graber
2021-07-13disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't definedwithmorten
2021-07-13Enable cutscene shadowsSergeanur
2021-07-12Vanilla config for Windows and win-x86 onlywithmorten
2021-07-12Vanilla config for Windows and win-x86 onlywithmorten
2021-07-12fixwithmorten
2021-07-12Reorganize config.hSergeanur
2021-07-12Reorganize config.hSergeanur
2021-07-12Merge pull request #1150 from withmorten/miami-saveserorcun
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12Merge pull request #1149 from withmorten/saveserorcun
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12Add ped and car density slider to menu, remove dumb collision "optimization"erorcun
2021-07-10Merge/sync fixes after threaded audioerorcun
2021-07-10Multi-threaded audio fixeserorcun
2021-07-10Multi-threaded audio streamserorcun
Under MULTITHREADED_AUDIO define.
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten
2021-07-09add librw defines to vanilla defines undefswithmorten
2021-07-09add librw defines to vanilla defines undefswithmorten