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path: root/src/entities/Entity.h
AgeCommit message (Expand)Author
2020-12-07uint8 enums fixedwithmorten
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur
2020-05-10Fixed typos and made all assert functions optionalbigbossbro08
2020-05-10defined out asserts.bigbossbro08
2020-05-06IsStaticNikolay Korolev
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur
2020-05-05Remove Miami stuffSergeanur
2020-05-05merged masteraap
2020-05-05More use of GetModelIndexSergeanur
2020-05-05implemented most of streamed collisions and big buildingsaap
2020-05-02changed saving compatibilityNikolay Korolev
2020-04-30Merge remote-tracking branch 'upstream/master'Nikolay Korolev
2020-04-30Adding getters and setters for type and statusSergeanur
2020-04-27pools compatibilityNikolay Korolev
2020-04-24implemented skinned peds, no cutscene hands yetaap
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus
2020-04-17More CWorld fixessaml1er
2020-04-16Reverse CWorldsaml1er
2020-04-12sync with masterNikolay Korolev
2020-04-11CPoolsNikolay Korolev
2020-04-10CObject completesaml1er
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus
2019-07-28CAutomobile::PreRender; whole class finishedaap
2019-07-23implemented cBuoyancyaap
2019-07-23bit more CAutomobileaap
2019-07-19CAutomobile ctor, car spawner, fixesaap
2019-07-16more fixes; started CAutomobile::ProcessControlaap
2019-07-09more CAutomobileaap
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap
2019-07-01More CPederay orçunus
2019-06-30finished CEntityaap
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev
2019-06-27CStreaming almost doneaap
2019-06-24replaced some ctors; made PreRender call game functionaap
2019-06-22More CRadar stuff._AG
2019-06-18finished CFileLoader, except a crash!aap
2019-06-12implemented CCutsceneHead and dependenciesaap
2019-06-02added some small bits and stubsaap
2019-05-15first commitaap