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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Physical.h
Age
Commit message (
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Author
2020-05-22
CPhysical
aap
2020-05-19
Melee weapons(half-working), Ped and Hud bits
eray orçunus
2020-05-11
garages + script
Nikolay Korolev
2020-05-07
car control and friends
Nikolay Korolev
2020-04-30
Rename m_phy_flagA80 to bSkipLineCol
Sergeanur
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-13
finished CBoat
aap
2019-10-03
Fixes & peds
eray orçunus
2019-08-09
finished CPathFind
aap
2019-08-07
CCarCtrl::GenerateOneRandomVehicle!
Nikolay Korolev
2019-07-31
implemented CTrain
aap
2019-07-09
more CAutomobile
aap
2019-07-08
more CAutomobile
aap
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
2019-07-07
finished CPhysical
aap
2019-07-06
Added CUpsideDownCarCheck and CStuckCarCheck
Nikolay Korolev
2019-07-05
implemented some CVehicle functions
aap
2019-07-01
More CPed
eray orçunus
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
2019-06-29
miscellaneous, mostly world related
aap
2019-06-19
implemented CObjectData
aap
2019-06-12
implemented CCutsceneHead and dependencies
aap
2019-06-02
added CPhysical flags from Nick
aap
2019-05-28
implemented bits of CWorld
aap
2019-05-19
CPhysical almost done
aap
2019-05-18
more work on CPhysical
aap
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
2019-05-15
first commit
aap