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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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fakerw
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Commit message (
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Author
2021-02-12
imrove readme; enable screenshots with F12
aap
2021-01-21
fixed anisotropic filtering; updated librw
aap
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
2021-01-04
Fixes from miami Entity/Physical proof-read 1
erorcun
2020-12-26
make screendrops independent of neo.txd; enable new rendering by default
aap
2020-11-28
Add multisampling to librw
Sergeanur
2020-11-25
memory heap starting to work
aap
2020-11-18
changes to librw layer, GLES now runtime choice
aap
2020-11-16
change gl caps.dat constants
aap
2020-11-11
changes to RW layer so loading foreign files works
aap
2020-11-05
RwRenderStateGet
aap
2020-07-29
synch fakerw with reVC; update librw
aap
2020-07-28
Fix casepath chaos
eray orçunus
2020-07-26
Provide more memory for casepath's arg
Filip Gawin
2020-07-25
fix windows build, don't use crossplatform
Filip Gawin
2020-07-25
Small fixes for linux build
Filip Gawin
2020-07-24
fixed hanim for 64 bit
aap
2020-07-22
update librw
aap
2020-05-27
librw update
aap
2020-05-27
RwCameraGetCurrentCamera
aap
2020-05-27
MT function for fakerw
aap
2020-05-16
fixes for 64 bit build
aap
2020-05-11
Linux build support
eray orçunus
2020-05-07
got rid of superfluous enum; update librw
aap
2020-05-06
updated librw
aap
2020-05-04
fixed fog color for librw
aap
2020-05-02
update librw (vsynch)
aap
2020-05-01
update librw
aap
2020-04-30
improved video modes for glfw
aap
2020-04-27
little support for gl3 textures; txd.img enabled again
aap
2020-04-26
fixes for glfw
aap
2020-04-26
Initial GLFW support
eray orçunus
2020-04-25
update librw
aap
2020-04-25
few fixes
aap
2020-04-24
implemented debugmenu
aap
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-18
RpClumpRemoveAtomic update
eray orçunus
2020-04-17
fixed raster from image conversion
aap
2020-04-16
add textures in correct order
aap
2020-04-16
first fake RW implementation working
aap
2020-04-15
implemented most of librw wrapper
aap