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path: root/src/math/math.cpp
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2020-09-14Move a bunch of math to cpp files + small fixesSergeanur
# Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp
2020-08-07Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
2020-08-03VU0 collisionaap
2020-06-04minor stuffaap
2020-06-04more CBike and fixesaap
2020-05-31fixed to CAutomobile and friendsaap
2020-05-31CAutomobile doneaap
2020-05-25CVehicleaap
2020-04-17Merge remote-tracking branch 'origin/master' into StandaloneSergeanur
2020-04-17Remove patchesSergeanur
2020-04-17implemented CVector2D::NormaliseSafe for SkidMarksaap
2019-10-27cAudioManager::TranslateEntity cleanupSergeanur
2019-10-06Fixing ColPoints againSergeanur
2019-10-01Moar pedseray orçunus
2019-08-23Pedseray orçunus
2019-07-27CAutomobile::Render; moved some math code into .cppaap
2019-07-10and of course the last commit didnt fix everythingaap
2019-07-10added wrappers around math functionsaap
2019-06-11added animation system (with skin support for now)aap