Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-14 | Move a bunch of math to cpp files + small fixes | Sergeanur | |
# Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp | |||
2020-08-07 | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | |
# Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp | |||
2020-08-03 | VU0 collision | aap | |
2020-06-04 | minor stuff | aap | |
2020-06-04 | more CBike and fixes | aap | |
2020-05-31 | fixed to CAutomobile and friends | aap | |
2020-05-31 | CAutomobile done | aap | |
2020-05-25 | CVehicle | aap | |
2020-04-17 | Merge remote-tracking branch 'origin/master' into Standalone | Sergeanur | |
2020-04-17 | Remove patches | Sergeanur | |
2020-04-17 | implemented CVector2D::NormaliseSafe for SkidMarks | aap | |
2019-10-27 | cAudioManager::TranslateEntity cleanup | Sergeanur | |
2019-10-06 | Fixing ColPoints again | Sergeanur | |
2019-10-01 | Moar peds | eray orçunus | |
2019-08-23 | Peds | eray orçunus | |
2019-07-27 | CAutomobile::Render; moved some math code into .cpp | aap | |
2019-07-10 | and of course the last commit didnt fix everything | aap | |
2019-07-10 | added wrappers around math functions | aap | |
2019-06-11 | added animation system (with skin support for now) | aap | |