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path: root/src/math
AgeCommit message (Expand)Author
2021-02-01add w to CVector; adjust col structs a bitaap
2021-01-20Sync matrix with masterSergeanur
2021-01-01merge master to miamiNikolay Korolev
2020-12-19Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head
2020-12-18anim fixesaap
2020-12-18anim compressionaap
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions m...Sergeanur
2020-12-07ps2 hud, restore original codeFire-Head
2020-11-28some nasty FIX_BUGS for SLIDE_OBJECTNikolay Korolev
2020-10-18Merge branch 'master' into miamiSergeanur
2020-10-17fix buildSergeanur
2020-10-17Pickup fixesSergeanur
2020-10-11Control updatesNikolay Korolev
2020-09-15Fix RotateYSergeanur
2020-09-15Fix RotateYSergeanur
2020-09-14Move a bunch of math to cpp files + small fixesSergeanur
2020-09-14Move a bunch of math to cpp files + small fixesSergeanur
2020-08-07Merge remote-tracking branch 'origin/master' into miamiSergeanur
2020-08-03VU0 collisionaap
2020-07-29Merge pull request #1 from GTAmodding/miamiFire_Head
2020-07-29miami shadowsFire-Head
2020-07-23New math wrapperseray orçunus
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus
2020-07-01fixes to CBoataap
2020-06-07Merge branch 'master' into miamiSergeanur
2020-06-06fixing some uninitialized stuffNikolay Korolev
2020-06-04minor stuffaap
2020-06-04more CBike and fixesaap
2020-06-01Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap
2020-05-31fixed to CAutomobile and friendsaap
2020-05-31CAutomobile doneaap
2020-05-30roadblocksNikolay Korolev
2020-05-25CVehicleaap
2020-05-14Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev
2020-05-13ped attractor: startNikolay Korolev
2020-05-13Redoing some pool reading for better alignmentSergeanur
2020-05-05implemented most of streamed collisions and big buildingsaap
2020-05-05SetPosition, final partSergeanur
2020-04-30fixed CVector !=aap
2020-04-24implemented skinned peds, no cutscene hands yetaap
2020-04-20Try to build with mingwFilip Gawin
2020-04-17Merge remote-tracking branch 'origin/master' into StandaloneSergeanur
2020-04-17Remove patchesSergeanur
2020-04-17implemented CVector2D::NormaliseSafe for SkidMarksaap
2020-04-15Merge pull request #440 from Fire-Head/masterNikolay Korolev
2020-04-15CWeapon done, ps2 cheats fixFire-Head
2020-04-13CPacManPickupsSergeanur
2020-04-05cranes initNikolay Korolev
2020-03-28WaterCannon done, resource icoFire-Head