Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-29 | CVisibilityPlugins and CRenderer fixes; pulled MLO back in | aap | |
2021-06-24 | forgotten field in CBaseModelInfo::Shutdown | majestic | |
2021-06-24 | CEntity and C(Vu)Vector fixes and cleanup | aap | |
2021-03-02 | Fix FPEs | erorcun | |
2021-01-24 | modelinfo and visibility plg fixes | aap | |
2021-01-23 | Includes overhaul, fix some compiler warnings | erorcun | |
2021-01-22 | get rid of most --MIAMI comments | withmorten | |
2021-01-21 | fix | Nikolay Korolev | |
2021-01-12 | fix CreateInstance virtual overload order | aap | |
2021-01-08 | Use original names | Sergeanur | |
2020-12-25 | Fix use of strncmp | Sergeanur | |
2020-12-19 | fixed review stuff | Nikolay Korolev | |
2020-12-19 | merge attempt | Nikolay Korolev | |
2020-12-18 | little cleanup of templates | aap | |
2020-12-18 | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | |
2020-12-18 | little cleanup and synch on templates and config | aap | |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions ↵ | Sergeanur | |
moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | |||
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions ↵ | Sergeanur | |
moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | |||
2020-12-07 | uint8 enums fixed | withmorten | |
2020-12-07 | uint8 enums fixed | withmorten | |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | |
2020-12-03 | more PS2 stuff; memory movement done | aap | |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | |
2020-11-26 | start using CMemoryHeap | aap | |
2020-11-24 | Original enum name | Sergeanur | |
2020-11-23 | Add some TODO stubs for unused code to be reversed | Sergeanur | |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | |
2020-10-28 | fixed skin on player head | aap | |
2020-10-24 | Model indices edits | Sergeanur | |
2020-10-23 | Small CPedModelInfo fixes | Sergeanur | |
2020-10-23 | Small CPedModelInfo fixes | Sergeanur | |
2020-10-17 | Partial Pickups | Sergeanur | |
2020-10-08 | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | |
2020-09-27 | Credits & fixes | eray orçunus | |
2020-09-24 | CPed and CCivilianPed funcs done | eray orçunus | |
2020-09-18 | just more cleanup... | Roman Masanin | |
2020-08-24 | fixes to zones and vehicle comp rules | aap | |
2020-08-19 | neo pipelines; postfx fix | aap | |
2020-08-19 | Merge pull request #688 from aap/master | aap | |
Neo pipelines | |||
2020-08-19 | Island loading cleanup and fix | Sergeanur | |
2020-08-18 | Merge branch 'master' of github.com:gtamodding/re3 | aap | |
2020-08-18 | neo pipelines | aap | |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | |
2020-07-25 | Small fixes for linux build | Filip Gawin | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | |
2020-07-16 | make game load all platform dffs | aap | |
2020-07-13 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp |