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re3.git
lcs
master
miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
summary
refs
log
tree
commit
diff
log msg
author
committer
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path:
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src
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objects
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Object.h
Age
Commit message (
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Author
2021-01-18
sync
Nikolay Korolev
2020-11-30
Fix the code style issues
Walied K. Yassen
2020-11-30
Implement the missing damage effects and fix the existing ones
Walied K. Yassen
2020-10-21
Rename CObject flag
Sergeanur
2020-10-18
object field renamed
Nikolay Korolev
2020-10-17
saves part 1
Nikolay Korolev
2020-10-09
Fix sniper and water creatures bug, mark some files
eray orçunus
2020-08-03
CEscalators done
majestic
2020-05-22
CPhysical
aap
2020-05-19
CEntity and friends
aap
2020-05-19
script revision
Nikolay Korolev
2020-05-07
car control and friends
Nikolay Korolev
2020-05-06
fixed object collision stuff at least somewhat
aap
2020-05-06
sorted out object collision enums
aap
2020-05-06
got rid of superfluous enum
aap
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-18
Remove padding fields
Sergeanur
2020-04-17
Merge remote-tracking branch 'Fire-Head/master' into Standalone
Sergeanur
2020-04-17
rem refs
Fire-Head
2020-04-16
Reverse CWorld
saml1er
2020-04-10
Refactor CObject::ObjectDamage
saml1er
2020-04-10
Fix Object.h and Object.cpp indentation
saml1er
2020-04-10
CObject complete
saml1er
2020-04-02
Glass done
Fire-Head
2020-03-28
CCopPed done and #include cleanup
eray orçunus
2020-03-12
CPopulation done, CCopPed and fixes
eray orçunus
2020-02-27
CPopulation 3 and fixes
eray orçunus
2020-01-01
bug fixes
Nikolay Korolev
2019-10-03
CPickups
Sergeanur
2019-07-25
Running script part 3
Nikolay Korolev
2019-07-09
more CAutomobile
aap
2019-07-08
more CAutomobile
aap
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
2019-07-07
the great reorganization
aap