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path: root/src/objects
AgeCommit message (Expand)Author
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten
2021-06-26Pool fixeserorcun
2021-06-24Use bool8 in audio codeSergeanur
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur
2021-01-13anim velocity unionaap
2020-12-08fix CObject::DeleteAllTempObjectsInAreaaap
2020-12-08Fix DeleteAllTempObjectsInArea and bunch of random gen rangesWalied K. Yassen
2020-11-19neo screen dropletsaap
2020-11-16pragma twiceSergeanur
2020-11-11changes to RW layer so loading foreign files worksaap
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur
2020-05-22fixes for CPhysical and friendsaap
2020-05-16Remove unused audio enumSergeanur
2020-05-13Revert to memcpyFilip Gawin
2020-05-12Fix linux warningsFilip Gawin
2020-05-12fixed bug in cutscene headaap
2020-05-10Fixed typos and made all assert functions optionalbigbossbro08
2020-05-10defined out asserts.bigbossbro08
2020-05-06sorted out object collision enumsaap
2020-05-06got rid of superfluous enumaap
2020-05-05Make CBaseModelInfo fields protectedSergeanur
2020-05-05More use of GetModelIndexSergeanur
2020-05-02SetPosition, part 2Sergeanur
2020-04-30Adding getters and setters for type and statusSergeanur
2020-04-28Changing prefixes for some audio fieldsSergeanur
2020-04-24implemented skinned peds, no cutscene hands yetaap
2020-04-23ps2 particles, sampman oal startedFire-Head
2020-04-20Try to build with mingwFilip Gawin
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus
2020-04-18Revert "Part one"Filip Gawin
2020-04-18Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin
2020-04-18Remove padding fieldsSergeanur
2020-04-17Part oneFilip Gawin
2020-04-17Remove patchesSergeanur
2020-04-17Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur
2020-04-17rem refsFire-Head
2020-04-16Reverse CWorldsaml1er
2020-04-12Merge pull request #399 from saml1er/masterNikolay Korolev
2020-04-11CObject fixessaml1er
2020-04-10fuck you git, i fixed this alreadyaap
2020-04-10Addendum to previous commitsaml1er
2020-04-10Refactor CObject::ObjectDamage switch statementsaml1er
2020-04-10Fix cast in CObject::ObjectDamagesaml1er
2020-04-10Refactor CObject::ObjectDamagesaml1er
2020-04-10Fix Object.h and Object.cpp indentationsaml1er
2020-04-10CObject completesaml1er
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap
2020-04-02Glass doneFire-Head
2020-03-28CCopPed done and #include cleanuperay orçunus
2020-03-28remove include <new> from common.haap