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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Age
Commit message (
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Author
2021-07-10
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-06-26
Pool fixes
erorcun
Mostly for Linux
2021-06-24
Use bool8 in audio code
Sergeanur
2021-06-24
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-01-13
anim velocity union
aap
2020-12-08
fix CObject::DeleteAllTempObjectsInArea
aap
2020-12-08
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
Walied K. Yassen
2020-11-19
neo screen droplets
aap
2020-11-16
pragma twice
Sergeanur
2020-11-11
changes to RW layer so loading foreign files works
aap
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-05-22
fixes for CPhysical and friends
aap
2020-05-16
Remove unused audio enum
Sergeanur
2020-05-13
Revert to memcpy
Filip Gawin
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-12
fixed bug in cutscene head
aap
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
defined out asserts.
bigbossbro08
2020-05-06
sorted out object collision enums
aap
2020-05-06
got rid of superfluous enum
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
More use of GetModelIndex
Sergeanur
2020-05-02
SetPosition, part 2
Sergeanur
2020-04-30
Adding getters and setters for type and status
Sergeanur
2020-04-28
Changing prefixes for some audio fields
Sergeanur
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-23
ps2 particles, sampman oal started
Fire-Head
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-18
Revert "Part one"
Filip Gawin
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
2020-04-18
Merge branch 'master' of https://github.com/GTAmodding/re3
Filip Gawin
2020-04-18
Remove padding fields
Sergeanur
2020-04-17
Part one
Filip Gawin
2020-04-17
Remove patches
Sergeanur
2020-04-17
Merge remote-tracking branch 'Fire-Head/master' into Standalone
Sergeanur
# Conflicts: # src/render/Coronas.cpp
2020-04-17
rem refs
Fire-Head
2020-04-16
Reverse CWorld
saml1er
2020-04-12
Merge pull request #399 from saml1er/master
Nikolay Korolev
CObject complete
2020-04-11
CObject fixes
saml1er
2020-04-10
fuck you git, i fixed this already
aap
2020-04-10
Addendum to previous commit
saml1er
2020-04-10
Refactor CObject::ObjectDamage switch statement
saml1er
2020-04-10
Fix cast in CObject::ObjectDamage
saml1er
2020-04-10
Refactor CObject::ObjectDamage
saml1er
2020-04-10
Fix Object.h and Object.cpp indentation
saml1er
2020-04-10
CObject complete
saml1er
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2020-04-02
Glass done
Fire-Head
2020-03-28
CCopPed done and #include cleanup
eray orçunus
2020-03-28
remove include <new> from common.h
aap
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