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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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peds
Age
Commit message (
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Author
2020-06-06
minor fixes
Nikolay Korolev
2020-06-06
fixing some uninitialized stuff
Nikolay Korolev
2020-06-05
Merge pull request #619 from ShFil119/heads
aap
2020-06-04
fixes, mostly from miami
eray orçunus
2020-06-04
PedChat & PedDebug
Sergeanur
2020-06-04
Restore original logic of CPed::WanderRange
Sergeanur
2020-06-02
some vehicle cleanup
aap
2020-06-01
Fix collision with peds heads
Filip Gawin
2020-05-26
eSurfaceType
aap
2020-05-25
small fixes
aap
2020-05-24
all my fixes live in exes
eray orçunus
2020-05-19
small fixes
aap
2020-05-16
changed CPedIK names
aap
2020-05-16
Remove unused audio enum
Sergeanur
2020-05-14
Merge pull request #547 from Nick007J/master
aap
2020-05-14
fixed RotateTorso
aap
2020-05-14
some fixes
Nikolay Korolev
2020-05-13
More save/load alignment fixes
Sergeanur
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-11
Linux build support
eray orçunus
2020-05-10
Merge remote-tracking branch 'upstream/master'
bigbossbro08
2020-05-10
fixed few more typos
bigbossbro08
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
some fixes and cosmetic changes
aap
2020-05-10
defined out asserts.
bigbossbro08
2020-05-09
Fix compilation error
Sergeanur
2020-05-09
named anim assoc flags
aap
2020-05-06
IsStatic
Nikolay Korolev
2020-05-06
sorted out object collision enums
aap
2020-05-06
some work on zones
aap
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
2020-05-05
Remove Miami stuff
Sergeanur
2020-05-05
merged master
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
More use of GetModelIndex
Sergeanur
2020-05-05
implemented most of streamed collisions and big buildings
aap
2020-05-05
SetPosition, final part
Sergeanur
2020-05-03
implemented most of vice city path system
aap
2020-05-02
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-05-02
changed saving compatibility
Nikolay Korolev
2020-05-02
SetPosition, part 1
Sergeanur
2020-04-30
Rename m_phy_flagA80 to bSkipLineCol
Sergeanur
2020-04-30
Rename m_ped_flagA2 into bWasStanding
Sergeanur
2020-04-30
Adding getters and setters for type and status
Sergeanur
2020-04-27
Audio structs moved to their AudioManager.h
Sergeanur
2020-04-27
Workaround for a crash on release
Sergeanur
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-23
ps2 particles, sampman oal started
Fire-Head
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-19
Merge pull request #474 from Nick007J/master
erorcun
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