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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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src
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render
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Sprite2d.cpp
Age
Commit message (
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Author
2021-01-19
pc radar fix
aap
2020-08-24
finished sprites
aap
2020-08-13
fixes to HUD and sprite2d
aap
2020-07-20
CPlaneTrails and CPlaneBanners done
aap
2020-07-18
Actual fix now xD
Sergeanur
2020-07-18
Fix TempVertexBuffer overflow
Sergeanur
2020-06-07
cleanup
Sergeanur
2020-06-07
more font
Sergeanur
2020-06-07
a bit of fonts
Sergeanur
2020-05-24
Menu borders and weapon fixes
eray orçunus
2020-05-12
CClouds; disabled object clipping for SA cam
aap
2020-04-17
Remove patches
Sergeanur
2020-04-16
Some refs removed, little fixes and teleport
eray orçunus
2020-04-16
More refs removed
Sergeanur
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2019-10-05
Triangular radar blips
Sergeanur
2019-06-17
first part of CFileLoader
aap
2019-06-12
implemented CutsceneObject; little fixes
aap
2019-06-01
implemented splashes; fixed zones
aap
2019-05-30
implemented some higher level functions; added lots of stubs; switched top an...
aap
2019-05-30
clean up
aap
2019-05-21
finished CSprite(2d)
aap