Age | Commit message (Expand) | Author |
---|---|---|
2021-01-27 | Use original animation names from VCS | Sergeanur |
2021-01-22 | get rid of most --MIAMI comments | withmorten |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus |
2020-10-12 | Hud, Fire, OnscreenBlaBla | eray orçunus |
2020-09-14 | Move a bunch of math to cpp files + small fixes | Sergeanur |
2020-04-20 | Try to build with mingw | Filip Gawin |
2020-04-17 | Remove patches | Sergeanur |
2020-03-28 | WaterCannon uv macros | Fire-Head |
2020-03-28 | WaterCannon done, resource ico | Fire-Head |
2020-03-22 | merge with upstream | Nikolay Korolev |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin |
2020-03-22 | CGame::Initialise | Nikolay Korolev |
2019-10-26 | Fixes for nitpicks | Filip Gawin |
2019-10-26 | More audio windows | Filip Gawin |
2019-10-26 | More audio (to hook and test) | Filip Gawin |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top an... | aap |