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path: root/src/render
AgeCommit message (Expand)Author
2019-11-03Renderer fixeseray orçunus
2019-10-30Merge pull request #255 from Nick007J/mastererorcun
2019-10-27Fixed credits not workingSergeanur
2019-10-27Merge branch 'master' into masterFire_Head
2019-10-27ControllerConfig doneFire-Head
2019-10-26Revert m_alphaEntityList capacitySergeanur
2019-10-26mergeNikolay Korolev
2019-10-26VisibilityPlugins callbacks and fixesSergeanur
2019-10-26Fixed markers rotation speedSergeanur
2019-10-26Fixes for nitpicksFilip Gawin
2019-10-26More audio windowsFilip Gawin
2019-10-26More audio (to hook and test)Filip Gawin
2019-10-25Fixes&Pedseray orçunus
2019-10-24Merge pull request #247 from Sergeanur/3dMarkerserorcun
2019-10-22script 500-599 plus bugfixNikolay Korolev
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik
2019-10-17Gangs save and missed sound enumsSergeanur
2019-10-17Changed math functionsSergeanur
2019-10-17Full C3dMarkersSergeanur
2019-10-12script 400-499 startNikolay Korolev
2019-10-10CMoneyMessages moved to SpecialFX.cppSergeanur
2019-10-07CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur
2019-10-07Corona streaks fixSergeanur
2019-10-06Radio shadow fix, RAMPAGE!! message fixSergeanur
2019-10-06CHud: timer and damage fixesSergeanur
2019-10-05Fixed a bunch of calculation mistakes in CHudSergeanur
2019-10-05Merge pull request #223 from Sergeanur/fix/WideCoronaaap
2019-10-05Triangular radar blipsSergeanur
2019-10-05Corona widescreen fixSergeanur
2019-10-04Fixed disappearing ammo countSergeanur
2019-10-03Fix formatting mistakesSergeanur
2019-10-03No dwSergeanur
2019-10-03CMoneyMessagesSergeanur
2019-08-27CleanupFilip Gawin
2019-08-27More more more audioFilip Gawin
2019-08-27CleanupFilip Gawin
2019-08-27More audio pedFilip Gawin
2019-08-15Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus
2019-08-15AnimViewer!eray orçunus
2019-08-15Merge branch 'master' into masterFire_Head
2019-08-15CParticleObject done, cDMAudio doneFire-Head
2019-08-09finished CPathFindaap
2019-07-29restore original shadows fadingFire-Head
2019-07-28CAutomobile::PreRender; whole class finishedaap
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap
2019-07-25Running script part 3Nikolay Korolev
2019-07-24Merge branch 'master' into masterFire_Head
2019-07-24updateFire-Head
2019-07-24shadows doneFire-Head
2019-07-23implemented cBuoyancyaap