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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Age
Commit message (
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Author
2021-02-28
fix postfx fix
aap
2021-02-28
fix postfx
aap
2021-02-19
make debug render groups optional
aap
2021-02-18
update librw; render groups only if extension supported
aap
2021-02-18
d3d9 debug render groups
aap
2021-02-18
add debug render groups
aap
2021-01-31
fix UB and new renderer crashes
withmorten
2021-01-27
ifdefs + fix progressbar being under dialogbox
kusst
2021-01-27
Also change progressbar color
kusst
2021-01-27
Change text color in texture conversion dialog...
kusst
2021-01-24
modelinfo and visibility plg fixes
aap
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
2021-01-22
get rid of most --MIAMI comments
withmorten
2021-01-21
bletch
aap
2021-01-21
fixed anisotropic filtering; updated librw
aap
2021-01-13
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
2020-12-26
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
erorcun
2020-12-25
signed/unsigned fixes, and some other fixes
erorcun
2020-12-21
push/pop memids
aap
2020-12-19
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
aap
2020-12-19
merge attempt
Nikolay Korolev
2020-12-18
anim compression
aap
2020-12-18
added MemoryHeap from III, MemoryMgr
aap
2020-12-13
sync vis-plugins with miami
aap
2020-12-13
some rendering things
aap
2020-12-05
fix pMemoryTop
aap
2020-12-04
typo
aap
2020-12-04
bit more GTA_VERSION and GTA_PS2
aap
2020-12-02
bla
aap
2020-12-02
rpDefaultGeometryInstance
aap
2020-12-01
TexturePools
Sergeanur
2020-12-01
TexturePools
Sergeanur
2020-12-01
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
aap
2020-12-01
Make texture conversion work a bit faster
Sergeanur
2020-11-28
Merge pull request #841 from aap/master
aap
2020-11-28
moved some stuff to MemoryMgr
aap
2020-11-28
Make texture conversion work a bit faster
Sergeanur
2020-11-26
start using CMemoryHeap
aap
2020-11-25
memory heap starting to work
aap
2020-11-25
implemented CMemoryHeap, not used or tested yet
aap
2020-11-23
two unused functions
aap
2020-11-23
two unused functions
aap
2020-11-22
finished cullzones
aap
2020-11-18
more fixes to librw stuff
aap
2020-11-18
more fixes to librw stuff
aap
2020-11-18
changes to librw layer, GLES now runtime choice
aap
2020-11-18
changes to librw layer, GLES now runtime choice
aap
2020-11-11
changes to RW layer so loading foreign files works
aap
2020-11-03
new LCS-style renderer
aap
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