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2021-02-28fix postfx fixaap
2021-02-28fix postfxaap
2021-02-19make debug render groups optionalaap
2021-02-18update librw; render groups only if extension supportedaap
2021-02-18d3d9 debug render groupsaap
2021-02-18add debug render groupsaap
2021-01-31fix UB and new renderer crasheswithmorten
2021-01-27ifdefs + fix progressbar being under dialogboxkusst
2021-01-27Also change progressbar colorkusst
2021-01-27Change text color in texture conversion dialog...kusst
...so it matches VC style.
2021-01-24modelinfo and visibility plg fixesaap
2021-01-23Includes overhaul, fix some compiler warningserorcun
2021-01-22get rid of most --MIAMI commentswithmorten
2021-01-21bletchaap
2021-01-21fixed anisotropic filtering; updated librwaap
2021-01-13Fix build without FIX_BUGS, divide to 0 fixeserorcun
2020-12-29Reorder CEntity functions into their original orderSergeanur
2020-12-26Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as defaulterorcun
2020-12-25signed/unsigned fixes, and some other fixeserorcun
2020-12-21push/pop memidsaap
2020-12-19Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap
2020-12-19merge attemptNikolay Korolev
2020-12-18anim compressionaap
2020-12-18added MemoryHeap from III, MemoryMgraap
2020-12-13sync vis-plugins with miamiaap
2020-12-13some rendering thingsaap
2020-12-05fix pMemoryTopaap
2020-12-04typoaap
2020-12-04bit more GTA_VERSION and GTA_PS2aap
2020-12-02blaaap
2020-12-02rpDefaultGeometryInstanceaap
2020-12-01TexturePoolsSergeanur
# Conflicts: # src/core/Game.cpp # src/rw/RwHelper.cpp
2020-12-01TexturePoolsSergeanur
2020-12-01some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap
2020-12-01Make texture conversion work a bit fasterSergeanur
# Conflicts: # src/core/config.h
2020-11-28Merge pull request #841 from aap/masteraap
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28moved some stuff to MemoryMgraap
2020-11-28Make texture conversion work a bit fasterSergeanur
2020-11-26start using CMemoryHeapaap
2020-11-25memory heap starting to workaap
2020-11-25implemented CMemoryHeap, not used or tested yetaap
2020-11-23two unused functionsaap
2020-11-23two unused functionsaap
2020-11-22finished cullzonesaap
2020-11-18more fixes to librw stuffaap
2020-11-18more fixes to librw stuffaap
2020-11-18changes to librw layer, GLES now runtime choiceaap
2020-11-18changes to librw layer, GLES now runtime choiceaap
2020-11-11changes to RW layer so loading foreign files worksaap
2020-11-03new LCS-style rendereraap