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path: root/src/rw
AgeCommit message (Expand)Author
2020-08-19txd.img bugaap
2020-08-18neo pipelinesaap
2020-07-29rename shitaap
2020-07-29Add forgotten fileSergeanur
2020-07-29Dual pass rendering for RW 3.3Sergeanur
2020-07-29The real pickup reflection fixSergeanur
2020-07-23Add ps2 audio pathsSergeanur
2020-07-2264-bit on Windowseray orçunus
2020-07-22Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur
2020-07-16tiny cleanupaap
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur
2020-06-01hanim fixaap
2020-05-16fixes for 64 bit buildaap
2020-05-12Fix linux warningsFilip Gawin
2020-05-12Merge pull request #533 from erorcun/mastererorcun
2020-05-11RenderPedCB from VCaap
2020-05-11Linux build supporteray orçunus
2020-05-10some fixes and cosmetic changesaap
2020-05-09Place debug menu under ifdefSergeanur
2020-05-05Make CBaseModelInfo fields protectedSergeanur
2020-05-05More use of GetModelIndexSergeanur
2020-04-26fixes for glfwaap
2020-04-26Initial GLFW supporteray orçunus
2020-04-25using librw GS alpha test emulationaap
2020-04-25few fixesaap
2020-04-24implemented debugmenuaap
2020-04-24implemented skinned peds, no cutscene hands yetaap
2020-04-22Crossplatform work continueseray orçunus
2020-04-20Try to build with mingwFilip Gawin
2020-04-17implemented librw alphatest settingaap
2020-04-17We don't need rw.cpp anymoreSergeanur
2020-04-17Remove patchesSergeanur
2020-04-17rem refsFire-Head
2020-04-16Some refs removed, little fixes and teleporteray orçunus
2020-04-16Increase alpha entity list capacity for wide screenSergeanur
2020-04-16More refs removedSergeanur
2020-04-16first fake RW implementation workingaap
2020-04-15implemented most of librw wrapperaap
2020-04-14RwMatFX support with linked RW libsSergeanur
2020-04-14Debug font and CProfilesSergeanur
2020-04-11Link with RW libsSergeanur