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2021-08-23revisionNikolay Korolev
2021-02-26Merge branch 'miami' into lcsSergeanur
# Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
2021-02-18Add russian supportSergeanur
2021-02-16Merge remote-tracking branch 'origin/miami' into lcsSergeanur
# Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
2021-02-01Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun
2021-01-25Merge branch 'miami' into lcsSergeanur
# Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
2021-01-24make building with Codewarrior 7 possiblewithmorten
2021-01-22Merge remote-tracking branch 'origin/miami' into lcsSergeanur
# Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
2021-01-22get rid of most --MIAMI commentswithmorten
2021-01-22CMessages::GetTokenPadKeyStringSergeanur
2021-01-13Merge branch 'miami' into lcsSergeanur
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13Fix build without FIX_BUGS, divide to 0 fixeserorcun
2021-01-11CutsceneMgr done + use original VB audio + make interiors visible + use ↵Sergeanur
hashed model info names a bit
2021-01-09scriptNikolay Korolev
2021-01-08Original GXT supportSergeanur
2020-12-25signed/unsigned fixes, and some other fixeserorcun
2020-12-06garages revision + some fixesNikolay Korolev
2020-10-25Messages fix and update librwerorcun
2020-10-23Missed nilSergeanur
2020-10-21EmergencyPed, PedDebug, message fixerorcun
2020-10-21Cross-platform fix and a little style changeerorcun
2020-10-20Messages, fix Fonterorcun
2020-10-11UnicodeMakeUpperCase move + arg fixSergeanur
2020-10-11Merge branch 'master' into VC/TextFinishSergeanur
# Conflicts: # src/text/Text.cpp
2020-10-11Some unicode funcs belong to Font.cpp + small fixSergeanur
2020-10-11Finish Text stuffSergeanur
2020-10-10bug fixNikolay
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus
2020-09-01cheats, fixes, cosmetic changesmajestic
2020-07-2464-bit on Windowseray orçunus
2020-07-2264-bit on Windowseray orçunus
2020-06-29Merge remote-tracking branch 'origin/master' into miamiSergeanur
# Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
2020-06-29Merge branch 'master' into ps2menuFire_Head
2020-06-28restore Text.cppFire-Head
2020-06-28fixesFire-Head
2020-06-28mips overdoseFire-Head
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus
2020-05-18CTextSergeanur
2020-05-16fixed CText to be 64 bit compatibleaap
2020-05-16fixed CText to be 64 bit compatibleaap
2020-05-10Fixed typos and made all assert functions optionalbigbossbro08
2020-05-10defined out asserts.bigbossbro08
2020-05-03Fix CMessages::InsertStringInStringSergeanur
2020-04-27FixesSergeanur
2020-04-26Merge branch 'master' into MoreLanguagesSergeanur
# Conflicts: # src/core/Frontend.cpp # src/core/MenuScreens.h # src/render/Font.cpp # src/render/Font.h # src/text/Messages.cpp # src/text/Text.cpp
2020-04-26Initial GLFW supporteray orçunus
2020-04-19Add polish lang supportFire-Head
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus
2020-04-17Remove patchesSergeanur
2020-04-17rem refsFire-Head