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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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weapons
Age
Commit message (
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Author
2021-07-26
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
Sergeanur
2021-07-10
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-07-03
Sanitizer fixes 2
erorcun
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-26
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-25
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-02-26
Fix muzzleflash rotation
Sergeanur
2021-02-18
add debug render groups
aap
2021-01-26
Use original animation names from VCS
Sergeanur
2021-01-21
make building with Codewarrior 7 possible
withmorten
2020-12-31
Fix UB in ProjectileInfo.cpp
shfil
2020-12-31
fix UB
aap
2020-12-28
Ped: WeaponInfo: little fixes and renamings
erorcun
2020-12-26
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
2020-12-25
Fix use of strncmp
Sergeanur
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-11-19
Reorganize CPed functions into their original cpp files
Sergeanur
2020-10-28
fix FireShotgun missing normalise
Fire-Head
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-04
Fix some sanitizer errors, improve POSIX streamer
eray orçunus
2020-09-26
silentpatch fixes
Nikolay Korolev
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
2020-07-22
64-bit on Windows
eray orçunus
2020-07-01
Restored beta police system(disabled), fixes from miami, debug info for CFO c...
erorcun
2020-06-13
small fixes
Sergeanur
2020-06-02
some vehicle cleanup
aap
2020-05-24
all my fixes live in exes
eray orçunus
2020-05-13
More save/load alignment fixes
Sergeanur
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-12
fix shotgun
Nikolay Korolev
2020-05-12
Remove odd calculations for bullet hit smoke
Sergeanur
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-09
named anim assoc flags
aap
2020-05-06
IsStatic
Nikolay Korolev
2020-05-02
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-05-02
changed saving compatibility
Nikolay Korolev
2020-05-02
SetPosition, part 1
Sergeanur
2020-04-30
Adding getters and setters for type and status
Sergeanur
2020-04-28
Changing prefixes for some audio fields
Sergeanur
2020-04-25
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-25
fixed shooting target
aap
2020-04-25
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-21
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-19
sync with master
Nikolay Korolev
2020-04-19
1.1 patch stuff
Nikolay Korolev
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