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AgeCommit message (Expand)Author
2020-12-19scalingFire-Head
2020-12-19restore original code, fixes, ps2 fontFire-Head
2020-12-07Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head
2020-12-07ps2 hud, restore original codeFire-Head
2020-12-06crossplatform is needed for casepath on non-Windows systemsAnonymous Maarten
2020-12-06inttypes.h is part of the C++ standard, so prefix itAnonymous Maarten
2020-12-06fixed parenthesisNikolay
2020-12-05fixed ANCHOR_BOATNikolay
2020-12-05fix pMemoryTopaap
2020-12-04typoaap
2020-12-04bit more GTA_VERSION and GTA_PS2aap
2020-12-03forgot some junkaap
2020-12-03forgot to wrap in FIX_BUGSaap
2020-12-03kludge to prevent dodo unique jumpsaap
2020-12-03more PS2 stuff; memory movement doneaap
2020-12-03little fixes for animvieweraap
2020-12-02blaaap
2020-12-02rpDefaultGeometryInstanceaap
2020-12-02Merge branch 'master' of github.com:GTAmodding/re3aap
2020-12-02better cam lod dist fixaap
2020-12-02fast fixNikolay Korolev
2020-12-02added GTA_SCENE_EDITNikolay Korolev
2020-12-01Remove ifndef GTA_PS2 around replaysSergeanur
2020-12-01TexturePoolsSergeanur
2020-12-01Add GTA_REPLAYSergeanur
2020-12-01some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap
2020-12-01fix cam-fixaap
2020-12-01Merge pull request #854 from Nick007J/masteraap
2020-12-01cam stuffaap
2020-12-01Merge pull request #856 from ZLau92/patch-2aap
2020-12-01Merge pull request #846 from withmorten/inierorcun
2020-11-30Update Camera.cppZach Charo
2020-12-01some more GTA_VERSIONaap
2020-11-30added a few registered pointers and memory debugaap
2020-11-30Merge remote-tracking branch 'upstream/master'Nikolay Korolev
2020-11-30small garages revision + small template stuffNikolay Korolev
2020-11-29GTA_VERSION define and some config.h cleanupaap
2020-11-29add debug script hotkeyaap
2020-11-29fix backface culling on vehiclesaap
2020-11-28Merge pull request #841 from aap/masteraap
2020-11-28add -console cmdline arg instead of #if 0/1withmorten
2020-11-28moved some stuff to MemoryMgraap
2020-11-28Merge branch 'master' of github.com:GTAmodding/re3aap
2020-11-28Make texture conversion work a bit fasterSergeanur
2020-11-28Add multisampling to librwSergeanur
2020-11-27fix garagesNikolay Korolev
2020-11-26start using CMemoryHeapaap
2020-11-26CStreaming::PrintStreamingBufferStateSergeanur
2020-11-25memory heap starting to workaap
2020-11-25implemented CMemoryHeap, not used or tested yetaap