Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-31 | Merge pull request #1327 from Nick007J/lcs | Nikolay | |
some lcs stuff | |||
2021-08-30 | Bridge sound done | Sergeanur | |
2021-08-30 | fix compile | Nikolay Korolev | |
2021-08-30 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # src/audio/AudioManager.h | |||
2021-08-30 | Audio: ps2 code ifdef | Sergeanur | |
# Conflicts: # src/audio/AudioManager.h | |||
2021-08-30 | Merge remote-tracking branch 'upstream/lcs' into lcs | Nikolay Korolev | |
2021-08-30 | Fix yet another DirectlyEnqueueSample | Sergeanur | |
2021-08-30 | Ferry sounds done | Sergeanur | |
2021-08-30 | Add new tSound field | Sergeanur | |
2021-08-30 | script revision p2 | Nikolay Korolev | |
2021-08-29 | merge | Nikolay Korolev | |
2021-08-29 | script revision p1 | Nikolay Korolev | |
2021-08-29 | Fix bugs in cAudioManager::DirectlyEnqueueSample | Sergeanur | |
2021-08-29 | cAudioManager::DirectlyEnqueueSample | Sergeanur | |
2021-08-29 | Fix tabs after merge | Sergeanur | |
2021-08-29 | Merge branch 'miami' into lcs | Sergeanur | |
2021-08-29 | More original indices | Sergeanur | |
2021-08-29 | Fix Squalo render out poly | Sergeanur | |
2021-08-29 | Get original MI_SKIMMER | Sergeanur | |
2021-08-29 | Merge branch 'miami' into lcs | Sergeanur | |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | |
2021-08-29 | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | |
# Conflicts: # src/audio/AudioManager.cpp # src/core/Radar.cpp | |||
2021-08-28 | fix | Nikolay | |
2021-08-28 | fix | Nikolay | |
2021-08-27 | fix | Nikolay | |
2021-08-26 | fix debug teleport | Nikolay Korolev | |
2021-08-26 | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | |
2021-08-26 | fixed debug teleport | Nikolay Korolev | |
2021-08-26 | Fix acceleration sound on exiting the vehicle | Sergeanur | |
2021-08-26 | Fix reflections with audio time scale | Sergeanur | |
2021-08-26 | keep noinline only for broken vs versions | Nikolay Korolev | |
2021-08-26 | cleanup | Nikolay Korolev | |
2021-08-26 | Onscreen timer | Nikolay Korolev | |
2021-08-25 | fix | Nikolay Korolev | |
2021-08-25 | Refactor cPedComments | Sergeanur | |
2021-08-25 | Fix clock | Sergeanur | |
2021-08-25 | Merge branch 'miami' into lcs | Sergeanur | |
# Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/AudioManager.cpp | |||
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | |
2021-08-24 | modelinfo bits | aap | |
2021-08-24 | Audio: fix PS2 ifdefs | Sergeanur | |
2021-08-24 | Merge branch 'master' into miami | Sergeanur | |
# Conflicts: # .github/workflows/build-switch.yml # .vscode/settings.json # CMakeLists.txt # README.md # cmake/nx/NXFunctions.cmake # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/polish.gxt # gamefiles/TEXT/russian.gxt # gamefiles/TEXT/spanish.gxt # gamefiles/models/frontend_nsw.txd # gamefiles/models/nswbtns.txd # res/images/logo.svg # res/images/logo_1024.png # res/images/logo_256.jpg # src/CMakeLists.txt # src/audio/AudioCollision.cpp # src/audio/AudioLogic.cpp # src/audio/AudioManager.cpp # src/audio/AudioManager.h # src/audio/MusicManager.cpp # src/audio/PolRadio.cpp # src/audio/PolRadio.h # src/audio/sampman_miles.cpp # src/audio/sampman_oal.cpp # src/control/CarCtrl.cpp # src/core/ControllerConfig.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/MenuScreensCustom.cpp # src/core/common.h # src/core/config.h # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/peds/PedFight.cpp # src/peds/PlayerPed.cpp # src/peds/PlayerPed.h # src/skel/crossplatform.cpp # src/skel/glfw/glfw.cpp # src/weapons/Weapon.cpp # utils/gxt/polish.txt # utils/gxt/russian.txt | |||
2021-08-24 | Audio enhancements: | Sergeanur | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||
2021-08-24 | Audio enhancements: | Sergeanur | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||
2021-08-23 | Adjust plane free cam values for sparks to be visible in Dodo | erorcun | |
2021-08-23 | CModelInfo done | aap | |
2021-08-23 | Make ped comments update position and volume + fix cPedComments::Process | Sergeanur | |
2021-08-23 | Make ped comments update position and volume | Sergeanur | |
2021-08-23 | revision | Nikolay Korolev | |
2021-08-22 | Fix ClearMissionAudio crash | Sergeanur | |
2021-08-22 | activate command | Nikolay Korolev | |