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2021-08-18Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Fix acceleration sound playing when exiting the vehicleSergeanur
2021-08-18One more type fixSergeanur
2021-08-18More type fixes in audioSergeanur
2021-08-17fix opengl; update librwaap
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur
2021-08-17Remove FIX_BUGS that wasn't neededSergeanur
2021-08-16Auto-detect X11 dependencyerorcun
2021-08-16Fix impossible bullets & turn speed on heavy gunserorcun
2021-08-16Switch PR & remove X11 part from CMakeListserorcun
2021-08-16Fix ped comments playing at full volume behind the wallSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-16Make UpdateReflections a bit more binary exact + small code changes to sync ↵Sergeanur
with miami
2021-08-16some CAutomobile fixesaap
2021-08-15bruhNikolay Korolev
2021-08-15actual fixNikolay Korolev
2021-08-15lil fixNikolay Korolev
2021-08-15Fix ifdef for audio reflection membersSergeanur
2021-08-15Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵Sergeanur
rename Sound Intensity
2021-08-15Fix premature .ini saving leading to missing bindingserorcun
2021-08-13Revert "map memory usage high default"erorcun
This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4.
2021-08-12map memory usage high defaultwithmorten
2021-08-12Sync fixes from miamiSergeanur
2021-08-12Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur
2021-08-12Rename unused audio memberSergeanur
2021-08-12Replace static_assert with #errorSergeanur
2021-08-12Fix sampman_nullSergeanur
2021-08-12Put more things under ifdefSergeanur
2021-08-12Add define to enable/disable external 3d audio simulationSergeanur
2021-08-11Fix unset emitting volume for sawmillSergeanur
2021-08-11Fix unset emitting volume for moan soundSergeanur
2021-08-09Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur
2021-08-09Add sprite to the waypoint markerSergeanur
2021-08-09small fixwithmorten
2021-08-08Revert "small fix"Nikolay Korolev
This reverts commit bd9658443381d91dd0bb1ded544617f2f0e3f1e0.
2021-08-08small fixNikolay Korolev
2021-08-08small fixNikolay Korolev
2021-08-08small refactoringNikolay Korolev
2021-08-08fixed tabNikolay Korolev
2021-08-04CVehicle fixes and cleanupaap
2021-08-02CPhysical fixes and cleanupaap
2021-08-02Merge pull request #1268 from Nick007J/masterSergeanur
move debug stuff to a separate file
2021-08-02Fix waypoint disappearing after each saveSergeanur
2021-08-01syncNikolay Korolev
2021-08-01move debug script stuff to a separate fileNikolay Korolev
2021-07-31Fix radio scroll when player controls disablederorcun
2021-07-31Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur
Make cars and peds to not despawn when you look away
2021-07-31Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur
Fix blip rendering during scripted sequences
2021-07-29CVisibilityPlugins and CRenderer fixesaap
2021-07-29Reverse unused audio functions from mobileSergeanur