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2020-12-01cam stuffaap
2020-12-01Merge pull request #856 from ZLau92/patch-2aap
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01Merge pull request #846 from withmorten/inierorcun
add -console cmdline arg instead of #if 0/1
2020-11-30Update Camera.cppZach Charo
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-12-01some more GTA_VERSIONaap
2020-11-30added a few registered pointers and memory debugaap
2020-11-29GTA_VERSION define and some config.h cleanupaap
2020-11-29add debug script hotkeyaap
2020-11-29fix backface culling on vehiclesaap
2020-11-28Merge pull request #841 from aap/masteraap
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28add -console cmdline arg instead of #if 0/1withmorten
2020-11-28moved some stuff to MemoryMgraap
2020-11-28Merge branch 'master' of github.com:GTAmodding/re3aap
2020-11-28Make texture conversion work a bit fasterSergeanur
2020-11-28Add multisampling to librwSergeanur
2020-11-27fix garagesNikolay Korolev
2020-11-26start using CMemoryHeapaap
2020-11-26CStreaming::PrintStreamingBufferStateSergeanur
2020-11-25memory heap starting to workaap
2020-11-25implemented CMemoryHeap, not used or tested yetaap
2020-11-24rename badly named camera variableaap
2020-11-24Script commands split to original filesSergeanur
2020-11-23Add some TODO stubs for unused code to be reversedSergeanur
2020-11-23two unused functionsaap
2020-11-22Merge pull request #827 from aap/masteraap
finished cullzones
2020-11-22More audio fixSergeanur
2020-11-22Renderer fixSergeanur
2020-11-22Audio fixesSergeanur
2020-11-22one more fixNikolay
2020-11-22small improvementNikolay
2020-11-22finished cullzonesaap
2020-11-22Merge pull request #823 from aap/masteraap
Neo screen droplets
2020-11-21no script loggingNikolay
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur
2020-11-19neo screen dropletsaap
2020-11-19Merge pull request #822 from aap/masteraap
CPed review part1,2 re3
2020-11-19Infamous XBOX subtitle outlineerorcun
2020-11-18CPed review part1,2 re3aap
2020-11-18more fixes to librw stuffaap
2020-11-18changes to librw layer, GLES now runtime choiceaap
2020-11-18Merge pull request #820 from withmorten/mission-switchererorcun
add mission switcher from miami
2020-11-16fix flagaap
2020-11-16Merge branch 'master' of github.com:GTAmodding/re3aap
2020-11-16animation compression from PS2aap
2020-11-16pragma twiceSergeanur
2020-11-16Add debug code to CPathFind::PreparePathDataForTypeSergeanur
2020-11-16Fix mouse lock/high-dpi 2erorcun
2020-11-16Fix mouse lock/high-dpierorcun
2020-11-16Merge pull request #723 from myfreeweb/mastererorcun
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16small fixNikolay