Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-01 | cam stuff | aap | |
2020-12-01 | Merge pull request #856 from ZLau92/patch-2 | aap | |
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios | |||
2020-12-01 | Merge pull request #846 from withmorten/ini | erorcun | |
add -console cmdline arg instead of #if 0/1 | |||
2020-11-30 | Update Camera.cpp | Zach Charo | |
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier. | |||
2020-12-01 | some more GTA_VERSION | aap | |
2020-11-30 | added a few registered pointers and memory debug | aap | |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | |
2020-11-29 | add debug script hotkey | aap | |
2020-11-29 | fix backface culling on vehicles | aap | |
2020-11-28 | Merge pull request #841 from aap/master | aap | |
start using CMemoryHeap; also some PS2 define cleanup | |||
2020-11-28 | add -console cmdline arg instead of #if 0/1 | withmorten | |
2020-11-28 | moved some stuff to MemoryMgr | aap | |
2020-11-28 | Merge branch 'master' of github.com:GTAmodding/re3 | aap | |
2020-11-28 | Make texture conversion work a bit faster | Sergeanur | |
2020-11-28 | Add multisampling to librw | Sergeanur | |
2020-11-27 | fix garages | Nikolay Korolev | |
2020-11-26 | start using CMemoryHeap | aap | |
2020-11-26 | CStreaming::PrintStreamingBufferState | Sergeanur | |
2020-11-25 | memory heap starting to work | aap | |
2020-11-25 | implemented CMemoryHeap, not used or tested yet | aap | |
2020-11-24 | rename badly named camera variable | aap | |
2020-11-24 | Script commands split to original files | Sergeanur | |
2020-11-23 | Add some TODO stubs for unused code to be reversed | Sergeanur | |
2020-11-23 | two unused functions | aap | |
2020-11-22 | Merge pull request #827 from aap/master | aap | |
finished cullzones | |||
2020-11-22 | More audio fix | Sergeanur | |
2020-11-22 | Renderer fix | Sergeanur | |
2020-11-22 | Audio fixes | Sergeanur | |
2020-11-22 | one more fix | Nikolay | |
2020-11-22 | small improvement | Nikolay | |
2020-11-22 | finished cullzones | aap | |
2020-11-22 | Merge pull request #823 from aap/master | aap | |
Neo screen droplets | |||
2020-11-21 | no script logging | Nikolay | |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | |
2020-11-19 | neo screen droplets | aap | |
2020-11-19 | Merge pull request #822 from aap/master | aap | |
CPed review part1,2 re3 | |||
2020-11-19 | Infamous XBOX subtitle outline | erorcun | |
2020-11-18 | CPed review part1,2 re3 | aap | |
2020-11-18 | more fixes to librw stuff | aap | |
2020-11-18 | changes to librw layer, GLES now runtime choice | aap | |
2020-11-18 | Merge pull request #820 from withmorten/mission-switcher | erorcun | |
add mission switcher from miami | |||
2020-11-16 | fix flag | aap | |
2020-11-16 | Merge branch 'master' of github.com:GTAmodding/re3 | aap | |
2020-11-16 | animation compression from PS2 | aap | |
2020-11-16 | pragma twice | Sergeanur | |
2020-11-16 | Add debug code to CPathFind::PreparePathDataForType | Sergeanur | |
2020-11-16 | Fix mouse lock/high-dpi 2 | erorcun | |
2020-11-16 | Fix mouse lock/high-dpi | erorcun | |
2020-11-16 | Merge pull request #723 from myfreeweb/master | erorcun | |
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD | |||
2020-11-16 | small fix | Nikolay | |