Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-15 | lil fix | Nikolay Korolev | |
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵ | Sergeanur | |
rename Sound Intensity | |||
2021-08-15 | Fix premature .ini saving leading to missing bindings | erorcun | |
2021-08-13 | Revert "map memory usage high default" | erorcun | |
This reverts commit b7c7c883d7414ef270db10f5ff7cc224a8ac41a4. | |||
2021-08-12 | map memory usage high default | withmorten | |
2021-08-12 | Sync fixes from miami | Sergeanur | |
2021-08-12 | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | |
2021-08-12 | Rename unused audio member | Sergeanur | |
2021-08-12 | Replace static_assert with #error | Sergeanur | |
2021-08-12 | Fix sampman_null | Sergeanur | |
2021-08-12 | Put more things under ifdef | Sergeanur | |
2021-08-12 | Add define to enable/disable external 3d audio simulation | Sergeanur | |
2021-08-11 | Fix unset emitting volume for sawmill | Sergeanur | |
2021-08-11 | Fix unset emitting volume for moan sound | Sergeanur | |
2021-08-09 | Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls | Sergeanur | |
2021-08-09 | Add sprite to the waypoint marker | Sergeanur | |
2021-08-09 | small fix | withmorten | |
2021-08-08 | Revert "small fix" | Nikolay Korolev | |
This reverts commit bd9658443381d91dd0bb1ded544617f2f0e3f1e0. | |||
2021-08-08 | small fix | Nikolay Korolev | |
2021-08-08 | small fix | Nikolay Korolev | |
2021-08-08 | small refactoring | Nikolay Korolev | |
2021-08-08 | fixed tab | Nikolay Korolev | |
2021-08-04 | CVehicle fixes and cleanup | aap | |
2021-08-02 | CPhysical fixes and cleanup | aap | |
2021-08-02 | Merge pull request #1268 from Nick007J/master | Sergeanur | |
move debug stuff to a separate file | |||
2021-08-02 | Fix waypoint disappearing after each save | Sergeanur | |
2021-08-01 | sync | Nikolay Korolev | |
2021-08-01 | move debug script stuff to a separate file | Nikolay Korolev | |
2021-07-31 | Fix radio scroll when player controls disabled | erorcun | |
2021-07-31 | Merge pull request #1251 from Sergeanur/HigherDrawDist | Sergeanur | |
Make cars and peds to not despawn when you look away | |||
2021-07-31 | Merge pull request #1248 from davicr/radar-cutscene-bugfix | Sergeanur | |
Fix blip rendering during scripted sequences | |||
2021-07-29 | CVisibilityPlugins and CRenderer fixes | aap | |
2021-07-29 | Reverse unused audio functions from mobile | Sergeanur | |
2021-07-28 | Fix comments | Sergeanur | |
2021-07-27 | One more type fix | Sergeanur | |
2021-07-27 | Type fix | Sergeanur | |
2021-07-27 | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | |
2021-07-27 | Merge pull request #1257 from Nopey/fixbugs_pedgaplist | erorcun | |
Fix bug triggering gnNumTempPedList assertion | |||
2021-07-27 | Remove static_assert from previous commit | Magnus Larsen | |
2021-07-26 | Allow sector ped count to exceed gap-list size | Magnus Larsen | |
This solves the gnNumTempPedList assertion. To prove this works, change gapTempPedList's length to 12, and visit the Triad's basketball court. | |||
2021-07-26 | fix | withmorten | |
2021-07-26 | Remove deceiving comment | Sergeanur | |
2021-07-26 | Fix smooth spray when shooting with colt or usi while using PC controls | Sergeanur | |
2021-07-26 | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | |
2021-07-26 | Make cars and peds to not despawn when you look away | Sergeanur | |
2021-07-26 | Fix | Sergeanur | |
2021-07-26 | Audio changes: | Sergeanur | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||
2021-07-24 | sync | Nikolay Korolev | |
2021-07-22 | Fix aiming with flamethrower with PC controls | Sergeanur | |