From e14252914e9bd4cf7702479b5e0b050b935ba4aa Mon Sep 17 00:00:00 2001 From: eray orçunus Date: Mon, 3 Aug 2020 04:00:12 +0300 Subject: Squeeze performance option, minor fixes Fixes are already in miami --- src/core/Game.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/core/Game.cpp') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 82e6992d..08623c65 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -106,6 +106,7 @@ int gameTxdSlot; bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); void DoRWStuffEndOfFrame(void); +#ifdef PS2_MENU void MessageScreen(char *msg) { //TODO: stretch_screen @@ -139,6 +140,7 @@ void MessageScreen(char *msg) DoRWStuffEndOfFrame(); } +#endif bool CGame::InitialiseOnceBeforeRW(void) @@ -431,6 +433,7 @@ bool CGame::Initialise(const char* datFile) if ( !TheMemoryCard.m_bWantToLoad ) { #endif + LoadingScreen("Loading the Game", "Start script", nil); CTheScripts::StartTestScript(); CTheScripts::Process(); TheCamera.Process(); -- cgit v1.2.3