From 97351ad2c2a05f9221601b27432aaf7b51507103 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 27 Jan 2021 18:50:24 +0200 Subject: Use original animation names from VCS --- src/core/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/World.cpp') diff --git a/src/core/World.cpp b/src/core/World.cpp index bc698c83..959d0259 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -2213,7 +2213,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa PEDPIECE_TORSO, direction); if(pPed->m_nPedState != PED_DIE) pPed->SetFall(2000, - (AnimationId)(direction + ANIM_KO_SKID_FRONT), 0); + (AnimationId)(direction + ANIM_STD_HIGHIMPACT_FRONT), 0); if(pCreator && pCreator->IsPed()) { eEventType eventType = EVENT_SHOOT_PED; if(pPed->m_nPedType == PEDTYPE_COP) eventType = EVENT_SHOOT_COP; -- cgit v1.2.3