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version: 1.0.{build}
image: Visual Studio 2019
configuration:
- Debug
- Release
platform:
- win-x86-librw_d3d9-mss
- win-x86-librw_gl3_glfw-mss
environment:
APPVEYOR_SAVE_CACHE_ON_ERROR: true
GLEW_VER: "2.1.0"
GLFW_VER: "3.3.2"
GLEW_BASE: glew-%GLEW_VER%
GLFW_BASE: glfw-%GLFW_VER%.bin.WIN32
GLEW_FILE: "%GLEW_BASE%-win32.zip"
GLFW_FILE: "%GLFW_BASE%.zip"
GLEW_URL: https://github.com/nigels-com/glew/releases/download/%GLEW_BASE%/%GLEW_FILE%
GLFW_URL: https://github.com/glfw/glfw/releases/download/%GLFW_VER%/%GLFW_FILE%
install:
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLEW_FILE% appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLFW_FILE% appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
- cmd: >-
git submodule update --init --recursive
premake5 vs2019 --with-librw --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%
build:
project: build/re3.sln
verbosity: minimal
after_build:
- 7z a "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" bin/%PLATFORM%/%CONFIGURATION%/re3.exe bin/%PLATFORM%/%CONFIGURATION%/re3.pdb
artifacts:
- path: "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip"
name: re3
deploy:
- provider: BinTray
username: shfil119
api_key:
secure: xWnYDfNWM87iPoBFbz6L1XAduxijJRWSpQLhMDOjznmzbMCsORtdx2tmWmFLTwf6
subject: gtamodding
repo: re3
package: "%configuration%_%platform%"
version: "%APPVEYOR_BUILD_VERSION%"
artifact: re3
publish: true
on:
branch: master
APPVEYOR_REPO_TAG: false
cache:
- "%GLEW_FILE%"
- "%GLFW_FILE%"
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