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#pragma once
#include "common.h"
#include "Object.h"

enum ePickupType
{
    PICKUP_NONE = 0,
    PICKUP_IN_SHOP = 1,
    PICKUP_ON_STREET = 2,
    PICKUP_ONCE = 3,
    PICKUP_ONCE_TIMEOUT = 4,
    PICKUP_COLLECTABLE1 = 5,
    PICKUP_IN_SHOP_OUT_OF_STOCK = 6,
    PICKUP_MONEY = 7,
    PICKUP_MINE_INACTIVE = 8,
    PICKUP_MINE_ARMED = 9,
    PICKUP_NAUTICAL_MINE_INACTIVE = 10,
    PICKUP_NAUTICAL_MINE_ARMED = 11,
    PICKUP_FLOATINGPACKAGE = 12,
    PICKUP_FLOATINGPACKAGE_FLOATING = 13,
    PICKUP_ON_STREET_SLOW = 14,
};

class CPickup
{
    ePickupType m_eType;
    unsigned __int16 m_wQuantity;
    CObject *m_pObject;
    int m_nTimer;
    __int16 m_eModelIndex;
    __int16 m_wIndex;
    CVector m_vecPos;
};