summaryrefslogtreecommitdiff
path: root/src/audio/MusicManager.h
blob: 3d2b7ceec25825baaaa6f0f373ca6f7cae70f5f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
#pragma once

#include "audio_enums.h"

class tStreamedSample
{
public:
	uint32 m_nLength;
	uint32 m_nPosition;
	uint32 m_nLastPosCheckTimer;
};

class CVehicle;
class CPed;

class cMusicManager
{
public:
	bool8 m_bIsInitialised;
	bool8 m_bDisabled;
	bool8 m_bSetNextStation;
	uint8 m_nVolumeLatency;
	uint8 m_nCurrentVolume;
	uint8 m_nMaxVolume;
	uint32 m_nAnnouncement;
	bool8 m_bAnnouncementInProgress;
	tStreamedSample m_aTracks[TOTAL_STREAMED_SOUNDS];
	bool8 m_bResetTimers;
	uint32 m_nResetTime;
	bool8 m_bRadioSetByScript;
	uint8 m_nRadioStationScript;
	int32 m_nRadioPosition;
	uint32 m_nRadioInCar;
	uint32 m_nFrontendTrack;
	uint32 m_nPlayingTrack;
	uint8 m_nUpcomingMusicMode;
	uint8 m_nMusicMode;
	bool8 m_FrontendLoopFlag;
	bool8 m_bTrackChangeStarted;
	uint32 m_nNextTrack;
	bool8 m_nNextLoopFlag;
	bool8 m_bVerifyNextTrackStartedToPlay;
	bool8 m_bGameplayAllowsRadio;
	bool8 m_bRadioStreamReady;
	int8 nFramesSinceCutsceneEnded;
	bool8 m_bUserResumedGame;
	bool8 m_bMusicModeChangeStarted;
	uint8 m_nMusicModeToBeSet;
	bool8 m_bEarlyFrontendTrack;
	float aListenTimeArray[NUM_RADIOS];
	float m_nLastTrackServiceTime;

public:
	cMusicManager();
	bool8 IsInitialised() { return m_bIsInitialised; }
	uint8 GetMusicMode() { return m_nMusicMode; }
	uint32 GetCurrentTrack() { return m_nPlayingTrack; }

	void ResetMusicAfterReload();
	void SetStartingTrackPositions(bool8 isNewGameTimer);
	bool8 Initialise();
	void Terminate();

	void ChangeMusicMode(uint8 mode);
	void StopFrontEndTrack();

	bool8 PlayerInCar();
	void DisplayRadioStationName();

	void PlayAnnouncement(uint32);
	void PlayFrontEndTrack(uint32, bool8);
	void PreloadCutSceneMusic(uint32);
	void PlayPreloadedCutSceneMusic(void);
	void StopCutSceneMusic(void);
	uint32 GetRadioInCar(void);
	void SetRadioInCar(uint32);
	void SetRadioChannelByScript(uint32, int32);

	void ResetTimers(int32);
	void Service();
	void ServiceFrontEndMode();
	void ServiceGameMode();
	void ServiceAmbience();
	void ServiceTrack(CVehicle *veh, CPed *ped);

	bool8 UsesPoliceRadio(CVehicle *veh);
	bool8 UsesTaxiRadio(CVehicle *veh);
	uint32 GetTrackStartPos(uint32 track);

	void ComputeAmbienceVol(bool8 reset, uint8& outVolume);
	bool8 ServiceAnnouncement();

	uint32 GetCarTuning();
	uint32 GetNextCarTuning();
	bool8 ChangeRadioChannel();
	void RecordRadioStats();
	void SetUpCorrectAmbienceTrack();
	float *GetListenTimeArray();
	uint32 GetRadioPosition(uint32 station);
	uint32 GetFavouriteRadioStation();
	void SetMalibuClubTrackPos(uint8 pos);
	void SetStripClubTrackPos(uint8 pos);
	bool8 CheckForMusicInterruptions();

	void Enable();
	void Disable();
};

VALIDATE_SIZE(cMusicManager, 0x95C);

extern cMusicManager MusicManager;
extern bool8 g_bAnnouncementReadPosAlready; // we have a symbol of this so it was declared in .h
float GetHeightScale();